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- code cleanup from cppcheck
- added more checks when loading models, maps and textures
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@@ -125,7 +125,7 @@ bool Window::handleEvent() {
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SDL_Event event;
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SDL_GetMouseState(&oldX,&oldY);
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codeLocation = "b";
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//codeLocation = "b";
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while(SDL_PollEvent(&event)) {
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try {
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