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- added new files to vc2012 project
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parent
ceca2fc5aa
commit
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@ -435,6 +435,7 @@
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<ClCompile Include="..\..\..\source\glest_game\network\server_interface.cpp" />
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<ClCompile Include="..\..\..\source\glest_game\network\server_interface.cpp" />
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<ClCompile Include="..\..\..\source\glest_game\sound\sound_container.cpp" />
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<ClCompile Include="..\..\..\source\glest_game\sound\sound_container.cpp" />
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<ClCompile Include="..\..\..\source\glest_game\sound\sound_renderer.cpp" />
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<ClCompile Include="..\..\..\source\glest_game\sound\sound_renderer.cpp" />
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<ClCompile Include="..\..\..\source\glest_game\types\projectile_type.cpp" />
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<ClCompile Include="..\..\..\source\glest_game\types\tileset_model_type.cpp" />
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<ClCompile Include="..\..\..\source\glest_game\types\tileset_model_type.cpp" />
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<ClCompile Include="..\..\..\source\glest_game\type_instances\command.cpp" />
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<ClCompile Include="..\..\..\source\glest_game\type_instances\command.cpp" />
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<ClCompile Include="..\..\..\source\glest_game\type_instances\faction.cpp" />
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<ClCompile Include="..\..\..\source\glest_game\type_instances\faction.cpp" />
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@ -291,7 +291,7 @@ public:
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int getTargetHeight() const {return targetHeight;}
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int getTargetHeight() const {return targetHeight;}
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int getStoredResourceCount() const {return (int)storedResources.size();}
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int getStoredResourceCount() const {return (int)storedResources.size();}
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inline const Resource *getStoredResource(int i) const {return &storedResources[i];}
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inline const Resource *getStoredResource(int i) const {return &storedResources[i];}
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int getLootableResourceCount() const {return lootableResources.size();}
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int getLootableResourceCount() const {return (int)lootableResources.size();}
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inline const LootableResource getLootableResource(int i) const {return lootableResources.at(i);}
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inline const LootableResource getLootableResource(int i) const {return lootableResources.at(i);}
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const set<string> &getTags() const {return tags;}
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const set<string> &getTags() const {return tags;}
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bool getCellMapCell(int x, int y, CardinalDir facing) const;
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bool getCellMapCell(int x, int y, CardinalDir facing) const;
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