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Updated Windows readme
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**Project overview:**
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- `game` is the executable game binary
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- `glest` is the executable game binary
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- `libglest` is a shared static library for Glest's components
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- `map_editor` is a Glest map editor and viewer. Glest maps are stored in the `.mgm` format.
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- `libstreflop` is a cross-platform float processing library to ensure rounding is the same across machines
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- `g2xml` converts `.g3d` Glest 3D models into a readable XML formatted layout
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- `libstreflop` is a cross-platform float processing library to ensure rounding is the same across machines (obsolete)
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*Side-note for developers who want to debug:*
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