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- some more unicode input cleanup
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@@ -577,6 +577,7 @@ MouseButton Window::getMouseButton(int sdlButton) {
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}
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}
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/*
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char Window::getRawKey(SDL_keysym keysym) {
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char result = 0;
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// Because Control messes up unicode character
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@@ -941,6 +942,7 @@ char Window::getKey(SDL_keysym keysym,bool skipSpecialKeys) {
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return result;
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}
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*/
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bool isKeyPressed(SDLKey compareKey, SDL_KeyboardEvent input) {
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Uint16 c = 0;
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