diff --git a/source/shared_lib/sources/platform/sdl/gl_wrap.cpp b/source/shared_lib/sources/platform/sdl/gl_wrap.cpp index d06b303d3..3de2c02f7 100644 --- a/source/shared_lib/sources/platform/sdl/gl_wrap.cpp +++ b/source/shared_lib/sources/platform/sdl/gl_wrap.cpp @@ -227,27 +227,27 @@ namespace Shared { } #ifndef WIN32 - string mg_icon_file = ""; + string icon_file = ""; #if defined(DATADIR) if (fileExists(formatPath(TOSTRING(DATADIR)) + "zetaglest.png")) { - mg_icon_file = formatPath(TOSTRING(DATADIR)) + "zetaglest.png"; + icon_file = formatPath(TOSTRING(DATADIR)) + "zetaglest.png"; } else if (fileExists(formatPath(TOSTRING(DATADIR)) + "zetaglest.bmp")) { - mg_icon_file = formatPath(TOSTRING(DATADIR)) + "zetaglest.bmp"; + icon_file = formatPath(TOSTRING(DATADIR)) + "zetaglest.bmp"; } #endif - if (mg_icon_file == "" && fileExists("zetaglest.png")) { - mg_icon_file = "zetaglest.png"; - } else if (mg_icon_file == "" && fileExists("zetaglest.bmp")) { - mg_icon_file = "zetaglest.bmp"; - } else if (mg_icon_file == "" && fileExists("/usr/share/pixmaps/zetaglest.png")) { - mg_icon_file = "/usr/share/pixmaps/zetaglest.png"; - } else if (mg_icon_file == "" && fileExists("/usr/share/pixmaps/zetaglest.bmp")) { - mg_icon_file = "/usr/share/pixmaps/zetaglest.bmp"; + if (icon_file == "" && fileExists("zetaglest.png")) { + icon_file = "zetaglest.png"; + } else if (icon_file == "" && fileExists("zetaglest.bmp")) { + icon_file = "zetaglest.bmp"; + } else if (icon_file == "" && fileExists("/usr/share/pixmaps/zetaglest.png")) { + icon_file = "/usr/share/pixmaps/zetaglest.png"; + } else if (icon_file == "" && fileExists("/usr/share/pixmaps/zetaglest.bmp")) { + icon_file = "/usr/share/pixmaps/zetaglest.bmp"; } - if (mg_icon_file != "") { + if (icon_file != "") { if (icon != NULL) { SDL_FreeSurface(icon); @@ -255,12 +255,12 @@ namespace Shared { } //printf("Loading icon [%s]\n",mg_icon_file.c_str()); - if (extractExtension(mg_icon_file) == "bmp") { - icon = SDL_LoadBMP(mg_icon_file.c_str()); + if (extractExtension(icon_file) == "bmp") { + icon = SDL_LoadBMP(icon_file.c_str()); } else { //printf("Loadng png icon\n"); Texture2D *texture2D = GraphicsInterface::getInstance().getFactory()->newTexture2D(); - texture2D->load(mg_icon_file); + texture2D->load(icon_file); std::pair result = texture2D->CreateSDLSurface(true); icon = result.first; delete texture2D;