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- added proper SVN revision handling for CMAKE builds so now the --version and main menu display proper SVN Global Revision #
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@ -97,6 +97,30 @@ ENDFOREACH(DIR)
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# [RCL] FIXME: make it compiler-agnostic
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SET(CMAKE_CXX_FLAGS "-O3 -fno-strict-aliasing -frounding-math -fsignaling-nans -mfpmath=sse -msse -DSTREFLOP_SSE")
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# The stuff below gets SVN Global Revision # but ONLY when calling cmake!
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# the FindSubversion.cmake module is part of the standard distribution
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include(FindSubversion)
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# extract working copy information for SOURCE_DIR into MY_XXX variables
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Subversion_WC_INFO(${PROJECT_SOURCE_DIR} MG)
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#add_definitions(-DSVNVERSION="${MG_WC_REVISION}")
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SET(SVN_VERSION_CMD -DSVNVERSION="${MG_WC_REVISION}")
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IF(UNIX AND NOT APPLE)
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# We do some funky character escaping to get the right stuff written out to
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# the final Makefile so we get the SVN Global Revsion #
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SET(SVN_VERSION_CMD "-DSVNVERSION='\\\"`svnversion -n ${PROJECT_SOURCE_DIR}`\\\"'")
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ENDIF()
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${SVN_VERSION_CMD}")
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IF(UNIX AND NOT APPLE)
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# We do some funky character escaping to get the right stuff written out to
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# the final Makefile so we get the SVN Global Revsion #
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string(REPLACE "'" "\"" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
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ENDIF()
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message("CMAKE_CXX_FLAGS: ${CMAKE_CXX_FLAGS}")
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SET(TARGET_NAME "glest.bin")
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IF(UNIX AND NOT APPLE)
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@ -28,7 +28,11 @@ namespace Glest { namespace Game {
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const string mailString = "contact_game@glest.org";
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const string glestVersionString = "v3.4.0-dev";
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#if defined(SVNVERSION)
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const string SVN_Rev = string("Rev: ") + string(SVNVERSION);
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#else
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const string SVN_Rev = "$Rev$";
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#endif
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string getCrashDumpFileName(){
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return "glest" + glestVersionString + ".dmp";
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@ -59,7 +59,7 @@ MenuStateRoot::MenuStateRoot(Program *program, MainMenu *mainMenu):
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buttonExit.registerGraphicComponent(containerName,"buttonExit");
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buttonExit.init(425, i, 150);
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labelVersion.registerGraphicComponent(containerName,"labelVersion");
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labelVersion.init(435, 420);
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labelVersion.init(405, 420);
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buttonNewGame.setText(lang.get("NewGame"));
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buttonJoinGame.setText(lang.get("JoinGame"));
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@ -67,7 +67,7 @@ MenuStateRoot::MenuStateRoot(Program *program, MainMenu *mainMenu):
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buttonOptions.setText(lang.get("Options"));
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buttonAbout.setText(lang.get("About"));
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buttonExit.setText(lang.get("Exit"));
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labelVersion.setText(glestVersionString + " [" + getCompileDateTime() + "]");
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labelVersion.setText(glestVersionString + " [" + getCompileDateTime() + ", " + getSVNRevisionString() + "]");
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//mesage box
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mainMessageBox.registerGraphicComponent(containerName,"mainMessageBox");
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