- updated to include new autogenerated manpages

This commit is contained in:
Mark Vejvoda
2011-12-14 06:33:42 +00:00
parent 62a7186216
commit 68408a6430
3 changed files with 182 additions and 0 deletions

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@@ -32,6 +32,8 @@ svn export --force "$CURRENTDIR/megaglest.png" $RELEASEDIR/megaglest.png
svn export --force "$CURRENTDIR/megaglest.xpm" $RELEASEDIR/megaglest.xpm svn export --force "$CURRENTDIR/megaglest.xpm" $RELEASEDIR/megaglest.xpm
svn export --force "$CURRENTDIR/megaglest.desktop" $RELEASEDIR/megaglest.desktop svn export --force "$CURRENTDIR/megaglest.desktop" $RELEASEDIR/megaglest.desktop
svn export --force "$CURRENTDIR/megaglest.6" $RELEASEDIR/megaglest.6 svn export --force "$CURRENTDIR/megaglest.6" $RELEASEDIR/megaglest.6
svn export --force "$CURRENTDIR/megaglest_editor.6" $RELEASEDIR/megaglest_editor.6
svn export --force "$CURRENTDIR/megaglest_g3dviewer.6" $RELEASEDIR/megaglest_g3dviewer.6
svn export --force "$CURRENTDIR/../../data/glest_game/megaglest.ico" $RELEASEDIR/megaglest.ico svn export --force "$CURRENTDIR/../../data/glest_game/megaglest.ico" $RELEASEDIR/megaglest.ico
svn export --force "$CURRENTDIR/../../data/glest_game/g3dviewer.ico" $RELEASEDIR/g3dviewer.ico svn export --force "$CURRENTDIR/../../data/glest_game/g3dviewer.ico" $RELEASEDIR/g3dviewer.ico
svn export --force "$CURRENTDIR/../../data/glest_game/editor.ico" $RELEASEDIR/editor.ico svn export --force "$CURRENTDIR/../../data/glest_game/editor.ico" $RELEASEDIR/editor.ico

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@@ -0,0 +1,20 @@
.\" DO NOT MODIFY THIS FILE! It was generated by help2man 1.40.4.
.TH MEGAGLEST "1" "December 2011" "MegaGlest map editor v1.6.0 [Using wxWidgets 2.8.11]" "User Commands"
.SH NAME
MegaGlest \- manual page for MegaGlest map editor v1.6.0 [Using wxWidgets 2.8.11]
.SH DESCRIPTION
MegaGlest map editor v1.6.0 [Using wxWidgets 2.8.11]
.PP
glest_map_editor [GBM OR MGM FILE]
.PP
Creates or edits glest/megaglest maps.
Draw with left mouse button (select what and how large area in menu or toolbar)
Pan trough the map with right mouse button
Zoom with middle mouse button or mousewheel
.PP
glest_map_editor [GBM OR MGM FILE]
.PP
Creates or edits glest/megaglest maps.
Draw with left mouse button (select what and how large area in menu or toolbar)
Pan trough the map with right mouse button
Zoom with middle mouse button or mousewheel

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@@ -0,0 +1,160 @@
.\" DO NOT MODIFY THIS FILE! It was generated by help2man 1.40.4.
.TH MEGAGLEST_G3DVIEWER "1" "December 2011" "megaglest_g3dviewer " "User Commands"
.SH NAME
megaglest_g3dviewer \- manual page for megaglest_g3dviewer
.SH DESCRIPTION
/home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer v1.3.6, [Using wxWidgets 2.8.11] usage:
.PP
/home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer [G3D FILE]
.PP
Displays glest 3D\-models and unit/projectile/splash particle systems.
rotate with left mouse button, zoom with right mouse button or mousewheel.
Use ctrl to load more than one particle system.
Press R to restart particles, this also reloads all files if they are changed.
.PP
optionally you may use any of the following:
Parameter: Description:
\fB\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\fR \fB\-\-\-\-\-\-\-\-\-\-\-\-\fR
\fB\-\-help\fR displays this help text.
\fB\-\-load\-unit\fR=\fIx\fR Auto load the unit / skill information specified in path/filename x
.IP
Where x is a g3d filename to load separated with a comma and one or more skill names to try loading:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-unit\fR=\fItechs\fR/megapack/factions/tech/units/battle_machine,attack_skill,stop_skill
.PP
\fB\-\-load\-model\fR=\fIx\fR Auto load the model specified in path/filename x
.IP
Where x is a g3d filename to load:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-model\fR=\fItechs\fR/megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d
.PP
\fB\-\-load\-model\-animation\-value\fR=\fIx\fR Animation value when loading a model
.IP
Where x is a decimal value from \fB\-1\fR.0 to 1.0:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-model\-animation\-value\fR=\fI0\fR.5
.PP
\fB\-\-auto\-screenshot\fR=\fIx\fR Automatically takes a screenshot of the items you are loading.
.IP
Where x is a comma\-delimited list of one or more of the optional settings:
transparent, enable_grid, enable_wireframe, enable_normals,
disable_grid, disable_wireframe, disable_normals, saveas\-<filename>
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-auto\-screenshot\fR=\fItransparent\fR,disable_grid,saveas\-test.png \fB\-\-load\-model\fR=\fItechs\fR/megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d
.PP
\fB\-\-load\-particle\fR=\fIx\fR Auto load the particle specified in path/filename x
.IP
Where x is a Particle Definition XML filename to load:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-particle\fR=\fItechs\fR/megapack/factions/persian/units/genie/glow_particles.xml
.PP
\fB\-\-load\-projectile\-particle\fR=\fIx\fR Auto load the projectile particle specified in path/filename x
.IP
Where x is a Projectile Particle Definition XML filename to load:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-projectile\-particle\fR=\fItechs\fR/megapack/factions/persian/units/genie/particle_proj.xml
.PP
\fB\-\-load\-splash\-particle\fR=\fIx\fR Auto load the splash particle specified in path/filename x
.IP
Where x is a Splash Particle Definition XML filename to load:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-splash\-particle\fR=\fItechs\fR/megapack/factions/persian/units/genie/particle_splash.xml
.PP
\fB\-\-load\-particle\-loop\-value\fR=\fIx\fR Particle loop value when loading one or more particles
.IP
Where x is an integer value from 1 to particle count:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-particle\-loop\-value\fR=\fI25\fR
.PP
\fB\-\-zoom\-value\fR=\fIx\fR Zoom value when loading a model
.IP
Where x is a decimal value from 0.1 to 10.0:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-zoom\-value\fR=\fI4\fR.2
.PP
\fB\-\-rotate\-x\-value\fR=\fIx\fR X Coordinate Rotation value when loading a model
.IP
Where x is a decimal value from \fB\-10\fR.0 to 10.0:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-rotate\-x\-value\fR=\fI2\fR.2
.PP
\fB\-\-rotate\-y\-value\fR=\fIx\fR Y Coordinate Rotation value when loading a model
.IP
Where x is a decimal value from \fB\-10\fR.0 to 10.0:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-rotate\-y\-value\fR=\fI2\fR.2
.PP
\fB\-\-screenshot\-format\fR=\fIx\fR Specify which image format to use for screenshots.
.IP
Where x is one of the following supported formats
png,jpg,tga,bmp
*NOTE: png is the default (and supports transparency)
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-screenshot\-format\fR=\fIjpg\fR
.PP
Invalid argument: \fB\-\-version\fR
.PP
/home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer v1.3.6, [Using wxWidgets 2.8.11] usage:
.PP
/home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer [G3D FILE]
.PP
Displays glest 3D\-models and unit/projectile/splash particle systems.
rotate with left mouse button, zoom with right mouse button or mousewheel.
Use ctrl to load more than one particle system.
Press R to restart particles, this also reloads all files if they are changed.
.PP
optionally you may use any of the following:
Parameter: Description:
\fB\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\fR \fB\-\-\-\-\-\-\-\-\-\-\-\-\fR
\fB\-\-help\fR displays this help text.
\fB\-\-load\-unit\fR=\fIx\fR Auto load the unit / skill information specified in path/filename x
.IP
Where x is a g3d filename to load separated with a comma and one or more skill names to try loading:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-unit\fR=\fItechs\fR/megapack/factions/tech/units/battle_machine,attack_skill,stop_skill
.PP
\fB\-\-load\-model\fR=\fIx\fR Auto load the model specified in path/filename x
.IP
Where x is a g3d filename to load:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-model\fR=\fItechs\fR/megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d
.PP
\fB\-\-load\-model\-animation\-value\fR=\fIx\fR Animation value when loading a model
.IP
Where x is a decimal value from \fB\-1\fR.0 to 1.0:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-model\-animation\-value\fR=\fI0\fR.5
.PP
\fB\-\-auto\-screenshot\fR=\fIx\fR Automatically takes a screenshot of the items you are loading.
.IP
Where x is a comma\-delimited list of one or more of the optional settings:
transparent, enable_grid, enable_wireframe, enable_normals,
disable_grid, disable_wireframe, disable_normals, saveas\-<filename>
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-auto\-screenshot\fR=\fItransparent\fR,disable_grid,saveas\-test.png \fB\-\-load\-model\fR=\fItechs\fR/megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d
.PP
\fB\-\-load\-particle\fR=\fIx\fR Auto load the particle specified in path/filename x
.IP
Where x is a Particle Definition XML filename to load:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-particle\fR=\fItechs\fR/megapack/factions/persian/units/genie/glow_particles.xml
.PP
\fB\-\-load\-projectile\-particle\fR=\fIx\fR Auto load the projectile particle specified in path/filename x
.IP
Where x is a Projectile Particle Definition XML filename to load:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-projectile\-particle\fR=\fItechs\fR/megapack/factions/persian/units/genie/particle_proj.xml
.PP
\fB\-\-load\-splash\-particle\fR=\fIx\fR Auto load the splash particle specified in path/filename x
.IP
Where x is a Splash Particle Definition XML filename to load:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-splash\-particle\fR=\fItechs\fR/megapack/factions/persian/units/genie/particle_splash.xml
.PP
\fB\-\-load\-particle\-loop\-value\fR=\fIx\fR Particle loop value when loading one or more particles
.IP
Where x is an integer value from 1 to particle count:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-particle\-loop\-value\fR=\fI25\fR
.PP
\fB\-\-zoom\-value\fR=\fIx\fR Zoom value when loading a model
.IP
Where x is a decimal value from 0.1 to 10.0:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-zoom\-value\fR=\fI4\fR.2
.PP
\fB\-\-rotate\-x\-value\fR=\fIx\fR X Coordinate Rotation value when loading a model
.IP
Where x is a decimal value from \fB\-10\fR.0 to 10.0:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-rotate\-x\-value\fR=\fI2\fR.2
.PP
\fB\-\-rotate\-y\-value\fR=\fIx\fR Y Coordinate Rotation value when loading a model
.IP
Where x is a decimal value from \fB\-10\fR.0 to 10.0:
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-rotate\-y\-value\fR=\fI2\fR.2
.PP
\fB\-\-screenshot\-format\fR=\fIx\fR Specify which image format to use for screenshots.
.IP
Where x is one of the following supported formats
png,jpg,tga,bmp
*NOTE: png is the default (and supports transparency)
example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-screenshot\-format\fR=\fIjpg\fR