renamed ServerPort->PortServer MasterServerExternalPort->PortExternal

This commit is contained in:
Titus Tscharntke
2012-10-06 12:56:53 +00:00
parent b05adbc6d5
commit 685b15c91e
9 changed files with 46 additions and 44 deletions

View File

@@ -3274,8 +3274,8 @@ int glestMain(int argc, char** argv) {
printf("Forcing internal port# %d, external port# %d\n",internalPort,externalPort);
config.setInt("ServerPort",internalPort,true);
config.setInt("MasterServerExternalPort",externalPort,true);
config.setInt("PortServer",internalPort,true);
config.setInt("PortExternal",externalPort,true);
config.setInt("FTPServerPort",internalPort+1,true);
if(paramPartPortsTokens.size() >= 3 && paramPartPortsTokens[2].length() > 0) {
@@ -4360,7 +4360,7 @@ int glestMain(int argc, char** argv) {
if(paramPartTokens.size() >= 2 && paramPartTokens[1].length() > 0) {
string autoConnectServer = paramPartTokens[1];
int port = config.getInt("ServerPort",intToStr(GameConstants::serverPort).c_str());
int port = config.getInt("PortServer",intToStr(GameConstants::serverPort).c_str());
vector<string> paramPartTokens2;
Tokenize(autoConnectServer,paramPartTokens2,":");
autoConnectServer = paramPartTokens2[0];