mirror of
https://github.com/glest/glest-source.git
synced 2025-08-27 09:54:26 +02:00
Renamed megaglest_runtime_error to game_runtime_error
This commit is contained in:
@@ -37,7 +37,7 @@ GraphicsFactory *FactoryRepository::getGraphicsFactory(const string &name) {
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return &graphicsFactoryGl;
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}
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throw megaglest_runtime_error("Unknown graphics factory: " + name);
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throw game_runtime_error("Unknown graphics factory: " + name);
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}
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SoundFactory *FactoryRepository::getSoundFactory(const string &name) {
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@@ -48,7 +48,7 @@ SoundFactory *FactoryRepository::getSoundFactory(const string &name) {
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return &soundFactoryNone;
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}
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throw megaglest_runtime_error("Unknown sound factory: " + name);
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throw game_runtime_error("Unknown sound factory: " + name);
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}
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}}//end namespace
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@@ -361,7 +361,7 @@ string PlatformExceptionHandler::getStackTrace() {
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return errMsg;
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}
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megaglest_runtime_error::megaglest_runtime_error(const string& __arg,bool noStackTrace)
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game_runtime_error::game_runtime_error(const string& __arg,bool noStackTrace)
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: std::runtime_error(noStackTrace == false ? __arg + PlatformExceptionHandler::getStackTrace() : __arg), noStackTrace(noStackTrace) {
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}
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@@ -127,7 +127,7 @@ namespace Shared {
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char szBuf[8096] = "";
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snprintf(szBuf, 8095, "In [%s::%s Line: %d] cannot delete active thread: getRunningStatus(): %d getExecutingTask: %d\n", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__, base_thread->getRunningStatus(), base_thread->getExecutingTask());
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throw megaglest_runtime_error(szBuf);
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throw game_runtime_error(szBuf);
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}
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}
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@@ -174,7 +174,7 @@ namespace Shared {
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/*if (this != cleanupThread.get()) {
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char szBuf[8096] = "";
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snprintf(szBuf, 8095, "In [%s::%s Line: %d] iterFind == Thread::threadList.end() Thread::threadList.size() = %ld", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__, Thread::threadList.size());
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throw megaglest_runtime_error(szBuf);
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throw game_runtime_error(szBuf);
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}*/
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} else {
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Thread::threadList.erase(iterFind);
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@@ -296,7 +296,7 @@ namespace Shared {
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char szBuf[8096] = "";
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snprintf(szBuf, 8095, "In [%s::%s Line: %d] thread == NULL", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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throw megaglest_runtime_error(szBuf);
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throw game_runtime_error(szBuf);
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}
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if (Thread::getEnableVerboseMode()) printf("In Thread::execute Line: %d\n", __LINE__);
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@@ -319,7 +319,7 @@ namespace Shared {
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snprintf(szBuf, 8095, "In [%s::%s Line: %d] thread == NULL", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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printf("%s", szBuf);
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throw megaglest_runtime_error(szBuf);
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throw game_runtime_error(szBuf);
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}
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MutexSafeWrapper safeMutex(thread->mutexthreadAccessor);
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@@ -499,7 +499,7 @@ namespace Shared {
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if (this->mutex == NULL) {
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char szBuf[8096] = "";
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snprintf(szBuf, 8095, "In [%s::%s Line: %d] mutex == NULL", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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throw megaglest_runtime_error(szBuf);
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throw game_runtime_error(szBuf);
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}
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this->deleteownerId = "";
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@@ -523,7 +523,7 @@ namespace Shared {
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std::vector<Mutex *>::iterator iterFind = std::find(Mutex::mutexList.begin(), Mutex::mutexList.end(), this);
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if (iterFind == Mutex::mutexList.end()) {
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printf("In [%s::%s Line: %d] iterFind == Mutex::mutexList.end()", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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//throw megaglest_runtime_error(szBuf);
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//throw game_runtime_error(szBuf);
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}
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Mutex::mutexList.erase(iterFind);
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safeMutexX.ReleaseLock();
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@@ -532,11 +532,11 @@ namespace Shared {
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SDLMutexSafeWrapper safeMutex(&mutexAccessor, true);
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if (mutex == NULL) {
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printf("In [%s::%s Line: %d] mutex == NULL refCount = %d owner [%s] deleteownerId [%s]", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__, refCount, ownerId.c_str(), deleteownerId.c_str());
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//throw megaglest_runtime_error(szBuf);
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//throw game_runtime_error(szBuf);
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//printf("%s\n",szBuf);
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} else if (refCount >= 1) {
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printf("In [%s::%s Line: %d] about to destroy mutex refCount = %d owner [%s] deleteownerId [%s]", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__, refCount, ownerId.c_str(), deleteownerId.c_str());
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//throw megaglest_runtime_error(szBuf);
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//throw game_runtime_error(szBuf);
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}
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if (debugMutexLock == true) {
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@@ -561,7 +561,7 @@ namespace Shared {
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// string stack = PlatformExceptionHandler::getStackTrace();
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// char szBuf[8096]="";
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// snprintf(szBuf,8095,"In [%s::%s Line: %d] mutex == NULL refCount = %d owner [%s] deleteownerId [%s] stack: %s",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,refCount,ownerId.c_str(),deleteownerId.c_str(),stack.c_str());
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// throw megaglest_runtime_error(szBuf);
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// throw game_runtime_error(szBuf);
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// }
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// std::auto_ptr<Chrono> chronoLockPerf;
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// if(debugMutexLock == true) {
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@@ -585,7 +585,7 @@ namespace Shared {
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// if(mutex == NULL) {
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// char szBuf[8096]="";
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// snprintf(szBuf,8095,"In [%s::%s Line: %d] mutex == NULL refCount = %d owner [%s] deleteownerId [%s]",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,refCount,ownerId.c_str(),deleteownerId.c_str());
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// throw megaglest_runtime_error(szBuf);
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// throw game_runtime_error(szBuf);
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// }
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refCount--;
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@@ -612,14 +612,14 @@ namespace Shared {
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if (semaphore == NULL) {
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char szBuf[8096] = "";
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snprintf(szBuf, 8095, "In [%s::%s Line: %d] semaphore == NULL", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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throw megaglest_runtime_error(szBuf);
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throw game_runtime_error(szBuf);
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}
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}
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Semaphore::~Semaphore() {
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if (semaphore == NULL) {
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printf("In [%s::%s Line: %d] semaphore == NULL", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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//throw megaglest_runtime_error(szBuf);
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//throw game_runtime_error(szBuf);
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}
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SDL_DestroySemaphore(semaphore);
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semaphore = NULL;
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@@ -629,7 +629,7 @@ namespace Shared {
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if (semaphore == NULL) {
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char szBuf[8096] = "";
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snprintf(szBuf, 8095, "In [%s::%s Line: %d] semaphore == NULL", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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throw megaglest_runtime_error(szBuf);
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throw game_runtime_error(szBuf);
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}
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SDL_SemPost(semaphore);
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}
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@@ -638,7 +638,7 @@ namespace Shared {
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if (semaphore == NULL) {
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char szBuf[8096] = "";
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snprintf(szBuf, 8095, "In [%s::%s Line: %d] semaphore == NULL", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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throw megaglest_runtime_error(szBuf);
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throw game_runtime_error(szBuf);
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}
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int semValue = 0;
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if (waitMilliseconds >= 0) {
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@@ -653,7 +653,7 @@ namespace Shared {
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if (semaphore == NULL) {
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char szBuf[8096] = "";
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snprintf(szBuf, 8095, "In [%s::%s Line: %d] semaphore == NULL", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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throw megaglest_runtime_error(szBuf);
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throw game_runtime_error(szBuf);
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}
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int semValue = SDL_SemTryWait(semaphore);
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return (semValue == 0);
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@@ -663,7 +663,7 @@ namespace Shared {
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if (semaphore == NULL) {
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char szBuf[8096] = "";
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snprintf(szBuf, 8095, "In [%s::%s Line: %d] semaphore == NULL", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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throw megaglest_runtime_error(szBuf);
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throw game_runtime_error(szBuf);
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}
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return SDL_SemValue(semaphore);
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@@ -673,7 +673,7 @@ namespace Shared {
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if (semaphore == NULL) {
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char szBuf[8096] = "";
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snprintf(szBuf, 8095, "In [%s::%s Line: %d] semaphore == NULL", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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throw megaglest_runtime_error(szBuf);
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throw game_runtime_error(szBuf);
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}
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uint32 currentValue = SDL_SemValue(semaphore);
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@@ -726,7 +726,7 @@ namespace Shared {
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if (this->trigger == NULL) {
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char szBuf[8096] = "";
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snprintf(szBuf, 8095, "In [%s::%s Line: %d] trigger == NULL", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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throw megaglest_runtime_error(szBuf);
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throw game_runtime_error(szBuf);
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}
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if (debugMasterSlaveThreadController) printf("In [%s::%s Line: %d]\n", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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@@ -737,7 +737,7 @@ namespace Shared {
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if (trigger == NULL) {
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printf("In [%s::%s Line: %d] trigger == NULL", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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//throw megaglest_runtime_error(szBuf);
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//throw game_runtime_error(szBuf);
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}
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if (debugMasterSlaveThreadController) printf("In [%s::%s Line: %d]\n", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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@@ -757,7 +757,7 @@ namespace Shared {
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if (trigger == NULL) {
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char szBuf[8096] = "";
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snprintf(szBuf, 8095, "In [%s::%s Line: %d] trigger == NULL", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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throw megaglest_runtime_error(szBuf);
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throw game_runtime_error(szBuf);
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}
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//MutexSafeWrapper safeMutex(mutex);
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@@ -789,12 +789,12 @@ namespace Shared {
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if (trigger == NULL) {
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char szBuf[8096] = "";
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snprintf(szBuf, 8095, "In [%s::%s Line: %d] trigger == NULL", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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throw megaglest_runtime_error(szBuf);
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throw game_runtime_error(szBuf);
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}
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if (mutex == NULL) {
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char szBuf[8096] = "";
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snprintf(szBuf, 8095, "In [%s::%s Line: %d] mutex == NULL", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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throw megaglest_runtime_error(szBuf);
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throw game_runtime_error(szBuf);
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}
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if (debugMasterSlaveThreadController) printf("In [%s::%s Line: %d]\n", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);
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@@ -489,11 +489,11 @@ namespace Shared {
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} catch (const char *e) {
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SystemFlags::OutputDebug(SystemFlags::debugError, "In [%s::%s Line: %d] (a1) Couldn't process event: [%s] codeLocation = %s\n", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__, e, codeLocation.c_str());
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if (SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem, "In [%s::%s Line: %d] (a1) Couldn't process event: [%s] codeLocation = %s\n", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__, e, codeLocation.c_str());
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throw megaglest_runtime_error(e);
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throw game_runtime_error(e);
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} catch (const std::runtime_error& e) {
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SystemFlags::OutputDebug(SystemFlags::debugError, "In [%s::%s Line: %d] (a2) Couldn't process event: [%s] codeLocation = %s\n", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__, e.what(), codeLocation.c_str());
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if (SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem, "In [%s::%s Line: %d] (a2) Couldn't process event: [%s] codeLocation = %s\n", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__, e.what(), codeLocation.c_str());
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throw megaglest_runtime_error(e.what());
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throw game_runtime_error(e.what());
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} catch (const std::exception& e) {
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SystemFlags::OutputDebug(SystemFlags::debugError, "In [%s::%s Line: %d] (b) Couldn't process event: [%s] codeLocation = %s\n", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__, e.what(), codeLocation.c_str());
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if (SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem, "In [%s::%s Line: %d] (b) Couldn't process event: [%s] codeLocation = %s\n", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__, e.what(), codeLocation.c_str());
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@@ -755,7 +755,7 @@ namespace Shared {
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}
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} else {
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string sError = "Unsupported key name: [" + value + "]";
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throw megaglest_runtime_error(sError.c_str());
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throw game_runtime_error(sError.c_str());
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}
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// Because SDL is based on lower Ascii
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