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pressed keys don't keep camera moving continously anymore ( has this side effects? )
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@@ -1295,7 +1295,8 @@ void Game::mouseMove(int x, int y, const MouseState *ms) {
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}
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else {
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//main window
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if(Window::isKeyDown() == false) {
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//if(Window::isKeyDown() == false)
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{
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if (y < 10) {
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gameCamera.setMoveZ(-scrollSpeed);
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}
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