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- forget trying to render for now when in connection phase, Cold getting crashes
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@@ -630,7 +630,7 @@ void MenuStateJoinGame::connectToServer() {
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//update lobby
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//update lobby
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clientInterface->updateLobby();
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clientInterface->updateLobby();
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sleep(0);
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sleep(0);
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this->render();
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//this->render();
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}
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}
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}
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}
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if( clientInterface->isConnected() == true &&
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if( clientInterface->isConnected() == true &&
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@@ -1074,6 +1074,7 @@ bool MenuStateMasterserver::connectToServer(string ipString, int port) {
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//update lobby
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//update lobby
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clientInterface->updateLobby();
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clientInterface->updateLobby();
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sleep(0);
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sleep(0);
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//this->render();
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}
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}
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}
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}
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if( clientInterface->isConnected() == true &&
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if( clientInterface->isConnected() == true &&
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