mirror of
https://github.com/glest/glest-source.git
synced 2025-08-30 19:29:47 +02:00
- bugfix for multi-build queued commands
This commit is contained in:
@@ -144,17 +144,17 @@ CommandResult Commander::tryGiveCommand(const Unit* unit, const CommandType *com
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CommandResult Commander::tryGiveCommand(const Selection *selection, CommandClass commandClass, const Vec2i &pos, const Unit *targetUnit, bool tryQueue) const{
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if(!selection->isEmpty()){
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if(selection->isEmpty() == false) {
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Vec2i refPos, currPos;
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CommandResultContainer results;
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refPos= world->getMap()->computeRefPos(selection);
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//give orders to all selected units
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for(int i=0; i<selection->getCount(); ++i){
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for(int i = 0; i < selection->getCount(); ++i) {
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const Unit *unit= selection->getUnit(i);
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const CommandType *ct= unit->getType()->getFirstCtOfClass(commandClass);
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if(ct!=NULL){
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if(ct != NULL) {
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int targetId= targetUnit==NULL? Unit::invalidId: targetUnit->getId();
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int unitId= selection->getUnit(i)->getId();
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Vec2i currPos= world->getMap()->computeDestPos(refPos, selection->getUnit(i)->getPos(), pos);
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@@ -204,7 +204,7 @@ CommandResult Commander::tryGiveCommand(const Selection *selection,
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}
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//auto command
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CommandResult Commander::tryGiveCommand(const Selection *selection, const Vec2i &pos, const Unit *targetUnit, bool tryQueue) const{
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CommandResult Commander::tryGiveCommand(const Selection *selection, const Vec2i &pos, const Unit *targetUnit, bool tryQueue) const {
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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CommandResult result = crFailUndefined;
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@@ -279,19 +279,19 @@ void Commander::trySetMeetingPoint(const Unit* unit, const Vec2i &pos)const{
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// ==================== PRIVATE ====================
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CommandResult Commander::computeResult(const CommandResultContainer &results) const{
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switch(results.size()){
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case 0:
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return crFailUndefined;
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case 1:
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return results.front();
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default:
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for(int i=0; i<results.size(); ++i){
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if(results[i]!=crSuccess){
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return crSomeFailed;
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}
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}
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return crSuccess;
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CommandResult Commander::computeResult(const CommandResultContainer &results) const {
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switch(results.size()) {
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case 0:
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return crFailUndefined;
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case 1:
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return results.front();
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default:
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for(int i = 0; i < results.size(); ++i) {
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if(results[i] != crSuccess) {
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return crSomeFailed;
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}
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}
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return crSuccess;
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}
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}
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@@ -395,12 +395,12 @@ void Gui::giveOneClickOrders(){
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activeCommandClass= ccStop;
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}
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void Gui::giveDefaultOrders(int x, int y){
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void Gui::giveDefaultOrders(int x, int y) {
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//compute target
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const Unit *targetUnit= NULL;
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Vec2i targetPos;
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if(!computeTarget(Vec2i(x, y), targetPos, targetUnit)){
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if(computeTarget(Vec2i(x, y), targetPos, targetUnit) == false) {
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console->addStdMessage("InvalidPosition");
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return;
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}
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@@ -411,7 +411,7 @@ void Gui::givePreparedDefaultOrders(int x, int y){
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giveDefaultOrders(x, y, NULL,false);
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}
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void Gui::giveDefaultOrders(int x, int y,const Unit *targetUnit, bool paintMouse3d){
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void Gui::giveDefaultOrders(int x, int y,const Unit *targetUnit, bool paintMouse3d) {
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bool queueKeyDown = isKeyDown(queueCommandKey);
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Vec2i targetPos=Vec2i(x, y);
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//give order
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@@ -419,7 +419,7 @@ void Gui::giveDefaultOrders(int x, int y,const Unit *targetUnit, bool paintMouse
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//graphical result
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addOrdersResultToConsole(activeCommandClass, result);
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if(result == crSuccess || result == crSomeFailed){
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if(result == crSuccess || result == crSomeFailed) {
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if(paintMouse3d)
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mouse3d.enable();
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@@ -435,7 +435,7 @@ void Gui::giveDefaultOrders(int x, int y,const Unit *targetUnit, bool paintMouse
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resetState();
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}
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void Gui::giveTwoClickOrders(int x, int y , bool prepared){
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void Gui::giveTwoClickOrders(int x, int y , bool prepared) {
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CommandResult result;
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@@ -445,9 +445,8 @@ void Gui::giveTwoClickOrders(int x, int y , bool prepared){
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if(prepared){
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targetPos=Vec2i(x, y);
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}
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else
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{
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if(!computeTarget(Vec2i(x, y), targetPos, targetUnit)){
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else {
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if(computeTarget(Vec2i(x, y), targetPos, targetUnit) == false) {
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console->addStdMessage("InvalidPosition");
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return;
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}
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@@ -455,17 +454,17 @@ void Gui::giveTwoClickOrders(int x, int y , bool prepared){
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bool queueKeyDown = isKeyDown(queueCommandKey);
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//give orders to the units of this faction
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if(!selectingBuilding){
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if(selection.isUniform()){
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if(selectingBuilding == false) {
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if(selection.isUniform()) {
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result= commander->tryGiveCommand(&selection, activeCommandType,
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targetPos, targetUnit,queueKeyDown);
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}
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else{
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else {
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result= commander->tryGiveCommand(&selection, activeCommandClass,
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targetPos, targetUnit,queueKeyDown);
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}
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}
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else{
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else {
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//selecting building
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result= commander->tryGiveCommand(&selection,
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activeCommandType, posObjWorld, choosenBuildingType,
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@@ -474,12 +473,12 @@ void Gui::giveTwoClickOrders(int x, int y , bool prepared){
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//graphical result
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addOrdersResultToConsole(activeCommandClass, result);
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if(result == crSuccess || result == crSomeFailed){
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if(!prepared){
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if(result == crSuccess || result == crSomeFailed) {
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if(prepared == false) {
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mouse3d.enable();
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}
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if(random.randRange(0, 1)==0){
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if(random.randRange(0, 1) == 0) {
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SoundRenderer::getInstance().playFx(
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selection.getFrontUnit()->getType()->getCommandSound(),
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selection.getFrontUnit()->getCurrVector(),
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@@ -488,14 +487,14 @@ void Gui::giveTwoClickOrders(int x, int y , bool prepared){
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}
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}
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void Gui::centerCameraOnSelection(){
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if(!selection.isEmpty()){
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void Gui::centerCameraOnSelection() {
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if(selection.isEmpty() == false) {
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Vec3f refPos= selection.getRefPos();
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gameCamera->centerXZ(refPos.x, refPos.z);
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}
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}
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void Gui::selectInterestingUnit(InterestingUnitType iut){
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void Gui::selectInterestingUnit(InterestingUnitType iut) {
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const Faction* thisFaction= world->getThisFaction();
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const Unit* previousUnit= NULL;
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bool previousFound= true;
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@@ -950,25 +949,25 @@ void Gui::computeSelected(bool doubleClick, bool force){
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}
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}
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bool Gui::computeTarget(const Vec2i &screenPos, Vec2i &targetPos, const Unit *&targetUnit){
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bool Gui::computeTarget(const Vec2i &screenPos, Vec2i &targetPos, const Unit *&targetUnit) {
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Selection::UnitContainer uc;
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Renderer &renderer= Renderer::getInstance();
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renderer.computeSelected(uc, screenPos, screenPos);
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validPosObjWorld= false;
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if(!uc.empty()){
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if(uc.empty() == false) {
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targetUnit= uc.front();
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targetPos= targetUnit->getPos();
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return true;
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}
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else{
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else {
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targetUnit= NULL;
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if(renderer.computePosition(screenPos, targetPos)){
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if(renderer.computePosition(screenPos, targetPos)) {
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validPosObjWorld= true;
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posObjWorld= targetPos;
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return true;
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}
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else{
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else {
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return false;
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}
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}
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@@ -498,13 +498,13 @@ bool Unit::isInteresting(InterestingUnitType iut) const {
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throw runtime_error(szBuf);
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}
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switch(iut){
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switch(iut) {
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case iutIdleHarvester:
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if(type->hasCommandClass(ccHarvest)){
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if(!commands.empty()){
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if(type->hasCommandClass(ccHarvest)) {
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if(commands.empty() == false) {
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const CommandType *ct= commands.front()->getCommandType();
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if(ct!=NULL){
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return ct->getClass()==ccStop;
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if(ct != NULL){
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return ct->getClass() == ccStop;
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}
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}
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}
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@@ -698,7 +698,7 @@ bool Unit::anyCommand(bool validateCommandtype) const {
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}
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//return current command, assert that there is always one command
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Command *Unit::getCurrCommand() const{
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Command *Unit::getCurrCommand() const {
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if(commands.empty() == false) {
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return commands.front();
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}
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@@ -706,13 +706,13 @@ Command *Unit::getCurrCommand() const{
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}
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void Unit::replaceCurrCommand(Command *cmd) {
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assert(!commands.empty());
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assert(commands.empty() == false);
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commands.front() = cmd;
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this->setCurrentUnitTitle("");
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}
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//returns the size of the commands
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unsigned int Unit::getCommandSize() const{
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unsigned int Unit::getCommandSize() const {
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return commands.size();
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}
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@@ -749,25 +749,21 @@ CommandResult Unit::giveCommand(Command *command, bool tryQueue) {
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chrono.start();
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assert(command != NULL);
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assert(command->getCommandType() != NULL);
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//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Unit id = %d name = %s, Command [%s] tryQueue = %d\n",
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// __FILE__,__FUNCTION__, __LINE__,this->id,(this->type != NULL ? this->type->getName().c_str() : "null"), (command != NULL ? command->toString().c_str() : "null"),tryQueue);
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//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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const int command_priority = command->getPriority();
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if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s] Line: %d took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
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if(command->getCommandType()->isQueuable(tryQueue)){
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if(command->getCommandType()->isQueuable(tryQueue)) {
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if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s] Line: %d took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
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SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d] Command is Queable\n",__FILE__,__FUNCTION__,__LINE__);
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//Delete all lower-prioirty commands
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for (list<Command*>::iterator i = commands.begin(); i != commands.end();) {
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if ((*i)->getPriority() < command_priority) {
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SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d] Deleting lower priority command [%s]\n",__FILE__,__FUNCTION__,__LINE__,(*i)->toString().c_str());
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deleteQueuedCommand(*i);
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i = commands.erase(i);
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}
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@@ -781,8 +777,10 @@ CommandResult Unit::giveCommand(Command *command, bool tryQueue) {
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//cancel current command if it is not queuable
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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if(!commands.empty() && !commands.back()->getCommandType()->isQueueAppendable()){
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if(commands.empty() == false &&
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commands.back()->getCommandType()->isQueueAppendable() == false) {
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d] Cancel command because last one is NOT queable [%s]\n",__FILE__,__FUNCTION__,__LINE__,commands.back()->toString().c_str());
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cancelCommand();
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}
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@@ -792,6 +790,8 @@ CommandResult Unit::giveCommand(Command *command, bool tryQueue) {
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else {
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//empty command queue
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d] Clear commands because current is NOT queable.\n",__FILE__,__FUNCTION__,__LINE__);
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clearCommands();
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if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s] Line: %d took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
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@@ -804,6 +804,7 @@ CommandResult Unit::giveCommand(Command *command, bool tryQueue) {
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//check command
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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CommandResult result= checkCommand(command);
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SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d] checkCommand returned: [%d]\n",__FILE__,__FUNCTION__,__LINE__,result);
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if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s] Line: %d took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
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@@ -840,7 +841,7 @@ CommandResult Unit::finishCommand() {
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retryCurrCommandCount=0;
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this->setCurrentUnitTitle("");
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//is empty?
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if(commands.empty()){
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if(commands.empty()) {
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return crFailUndefined;
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}
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@@ -849,7 +850,7 @@ CommandResult Unit::finishCommand() {
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commands.erase(commands.begin());
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this->unitPath->clear();
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while (!commands.empty()) {
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while (commands.empty() == false) {
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if (commands.front()->getUnit() != NULL && livingUnitsp.find(commands.front()->getUnit()) == livingUnitsp.end()) {
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delete commands.front();
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commands.erase(commands.begin());
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@@ -1298,7 +1299,7 @@ string Unit::getDesc() const {
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}
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//command info
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if(!commands.empty()){
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if(commands.empty() == false) {
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str+= "\n" + commands.front()->getCommandType()->getName();
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if(commands.size()>1){
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str+="\n"+lang.get("OrdersOnQueue")+": "+intToStr(commands.size());
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@@ -1437,7 +1438,7 @@ void Unit::updateTarget(){
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void Unit::clearCommands() {
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this->setCurrentUnitTitle("");
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this->unitPath->clear();
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while(!commands.empty()){
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while(commands.empty() == false) {
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undoCommand(commands.back());
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delete commands.back();
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commands.pop_back();
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@@ -1445,8 +1446,7 @@ void Unit::clearCommands() {
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}
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void Unit::deleteQueuedCommand(Command *command) {
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if(getCurrCommand()==command)
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{
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if(getCurrCommand() == command) {
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this->setCurrentUnitTitle("");
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this->unitPath->clear();
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}
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@@ -1465,15 +1465,17 @@ CommandResult Unit::checkCommand(Command *command) const {
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}
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//if not operative or has not command type => fail
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if(!isOperative() || command->getUnit()==this || !getType()->hasCommandType(command->getCommandType())|| !this->getFaction()->reqsOk(command->getCommandType())){
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if(isOperative() == false ||
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command->getUnit() == this ||
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getType()->hasCommandType(command->getCommandType()) == false ||
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this->getFaction()->reqsOk(command->getCommandType()) == false) {
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return crFailUndefined;
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}
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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//if pos is not inside the world (if comand has not a pos, pos is (0, 0) and is inside world
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if(!map->isInside(command->getPos())) {
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if(map->isInside(command->getPos()) == false) {
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return crFailUndefined;
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}
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@@ -1500,7 +1502,7 @@ CommandResult Unit::checkCommand(Command *command) const {
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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//build command specific, check resources and requirements for building
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if(command->getCommandType()->getClass()==ccBuild) {
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if(command->getCommandType()->getClass() == ccBuild) {
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const UnitType *builtUnit= command->getUnitType();
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if(builtUnit == NULL) {
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@@ -314,7 +314,7 @@ string AttackStoppedCommandType::getDesc(const TotalUpgrade *totalUpgrade) const
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return str;
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}
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string AttackStoppedCommandType::toString() const{
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string AttackStoppedCommandType::toString() const {
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Lang &lang= Lang::getInstance();
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return lang.get("AttackStopped");
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}
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@@ -325,12 +325,12 @@ string AttackStoppedCommandType::toString() const{
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// =====================================================
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//varios
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BuildCommandType::BuildCommandType(){
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BuildCommandType::BuildCommandType() {
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commandTypeClass= ccBuild;
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clicks= cTwo;
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}
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BuildCommandType::~BuildCommandType(){
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BuildCommandType::~BuildCommandType() {
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deleteValues(builtSounds.getSounds().begin(), builtSounds.getSounds().end());
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deleteValues(startSounds.getSounds().begin(), startSounds.getSounds().end());
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}
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@@ -187,7 +187,9 @@ void UnitUpdater::updateUnitCommand(Unit *unit) {
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//if unit has command process it
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if(unit->anyCommand()) {
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CommandClass cc=unit->getCurrCommand()->getCommandType()->commandTypeClass;
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SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d] unit [%s] has command [%s]\n",__FILE__,__FUNCTION__,__LINE__,unit->toString().c_str(), unit->getCurrCommand()->toString().c_str());
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||||
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CommandClass cc = unit->getCurrCommand()->getCommandType()->commandTypeClass;
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unit->getCurrCommand()->getCommandType()->update(this, unit);
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}
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||||
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@@ -195,7 +197,7 @@ void UnitUpdater::updateUnitCommand(Unit *unit) {
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||||
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||||
//if no commands stop and add stop command
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||||
if(unit->anyCommand() == false && unit->isOperative()) {
|
||||
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
unit->setCurrSkill(scStop);
|
||||
|
||||
if(unit->getType()->hasCommandClass(ccStop)) {
|
||||
@@ -445,6 +447,7 @@ void UnitUpdater::updateBuild(Unit *unit) {
|
||||
chrono.start();
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d] unit [%s] will build using command [%s]\n",__FILE__,__FUNCTION__,__LINE__,unit->toString().c_str(), unit->getCurrCommand()->toString().c_str());
|
||||
|
||||
Command *command= unit->getCurrCommand();
|
||||
const BuildCommandType *bct= static_cast<const BuildCommandType*>(command->getCommandType());
|
||||
@@ -454,6 +457,7 @@ void UnitUpdater::updateBuild(Unit *unit) {
|
||||
|
||||
if(unit->getCurrSkill()->getClass() != scBuild) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
//if not building
|
||||
const UnitType *ut= command->getUnitType();
|
||||
@@ -486,6 +490,7 @@ void UnitUpdater::updateBuild(Unit *unit) {
|
||||
}
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d] tsValue = %d\n",__FILE__,__FUNCTION__,__LINE__,tsValue);
|
||||
|
||||
switch (tsValue) {
|
||||
case tsMoving:
|
||||
@@ -517,6 +522,8 @@ void UnitUpdater::updateBuild(Unit *unit) {
|
||||
throw runtime_error("detected unsupported pathfinder type!");
|
||||
}
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d] canOccupyCell = %d\n",__FILE__,__FUNCTION__,__LINE__,canOccupyCell);
|
||||
|
||||
if (canOccupyCell == true) {
|
||||
const UnitType *builtUnitType= command->getUnitType();
|
||||
CardinalDir facing = command->getFacing();
|
||||
@@ -594,6 +601,7 @@ void UnitUpdater::updateBuild(Unit *unit) {
|
||||
}
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] got BuildingNoPlace\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d] got BuildingNoPlace\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -603,6 +611,7 @@ void UnitUpdater::updateBuild(Unit *unit) {
|
||||
unit->cancelCommand();
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] got tsBlocked\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d] got tsBlocked\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -611,6 +620,7 @@ void UnitUpdater::updateBuild(Unit *unit) {
|
||||
}
|
||||
else {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] tsArrived unit = %s\n",__FILE__,__FUNCTION__,__LINE__,unit->toString().c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d] tsArrived unit = %s\n",__FILE__,__FUNCTION__,__LINE__,unit->toString().c_str());
|
||||
|
||||
//if building
|
||||
Unit *builtUnit = map->getCell(unit->getTargetPos())->getUnit(fLand);
|
||||
@@ -622,13 +632,17 @@ void UnitUpdater::updateBuild(Unit *unit) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] builtUnit = %s\n",__FILE__,__FUNCTION__,__LINE__,builtUnit->toString().c_str());
|
||||
}
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d] builtUnit = [%p]\n",__FILE__,__FUNCTION__,__LINE__,builtUnit);
|
||||
|
||||
//if unit is killed while building then u==NULL;
|
||||
if(builtUnit != NULL && builtUnit != command->getUnit()) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d] builtUnit is not the command's unit!\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
unit->setCurrSkill(scStop);
|
||||
}
|
||||
else if(builtUnit == NULL || builtUnit->isBuilt()) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d] builtUnit is NULL or ALREADY built\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
unit->finishCommand();
|
||||
unit->setCurrSkill(scStop);
|
||||
@@ -636,6 +650,7 @@ void UnitUpdater::updateBuild(Unit *unit) {
|
||||
}
|
||||
else if(builtUnit == NULL || builtUnit->repair()) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
//building finished
|
||||
unit->finishCommand();
|
||||
@@ -1063,7 +1078,9 @@ Unit * UnitUpdater::findPeerUnitBuilder(Unit *unit) {
|
||||
if(command != NULL) {
|
||||
const RepairCommandType *rct= dynamic_cast<const RepairCommandType*>(command->getCommandType());
|
||||
if(rct != NULL && command->getStateType() == cst_linkedUnit) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d] looking for command->getStateValue() = %d\n",__FILE__,__FUNCTION__,__LINE__,command->getStateValue());
|
||||
|
||||
Unit *firstLinkedPeerRepairer = NULL;
|
||||
|
||||
for(int i = 0; i < unit->getFaction()->getUnitCount(); ++i) {
|
||||
Unit *peerUnit = unit->getFaction()->getUnit(i);
|
||||
@@ -1084,13 +1101,36 @@ Unit * UnitUpdater::findPeerUnitBuilder(Unit *unit) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d] **peer NOT building**, peerUnit = [%s]\n",__FILE__,__FUNCTION__,__LINE__,peerUnit->toString().c_str());
|
||||
|
||||
if(firstLinkedPeerRepairer == NULL) {
|
||||
const RepairCommandType *prct = dynamic_cast<const RepairCommandType*>(peerCommand->getCommandType());
|
||||
if(prct != NULL) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
if(command->getStateValue() == peerUnit->getId()) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
firstLinkedPeerRepairer = peerUnit;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(foundUnitBuilder == NULL) {
|
||||
foundUnitBuilder = firstLinkedPeerRepairer;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"In [%s::%s Line: %d] returning foundUnitBuilder = [%s]\n",__FILE__,__FUNCTION__,__LINE__,(foundUnitBuilder != NULL ? foundUnitBuilder->toString().c_str() : "null"));
|
||||
|
||||
return foundUnitBuilder;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user