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- bugfix for loading saved scenario
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@ -77,7 +77,7 @@ void ScriptManagerMessage::loadGame(const XmlNode *rootNode) {
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text = scriptManagerMessageNode->getAttribute("text")->getValue();
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text = scriptManagerMessageNode->getAttribute("text")->getValue();
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header = scriptManagerMessageNode->getAttribute("header")->getValue();
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header = scriptManagerMessageNode->getAttribute("header")->getValue();
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factionIndex = scriptManagerMessageNode->getAttribute("factionIndex")->getIntValue();
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factionIndex = scriptManagerMessageNode->getAttribute("factionIndex")->getIntValue();
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teamIndex = scriptManagerMessageNode->getAttribute("header")->getIntValue();
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teamIndex = scriptManagerMessageNode->getAttribute("teamIndex")->getIntValue();
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}
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}
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// =====================================================
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// =====================================================
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