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Master server:
· modified svn properties for *.js · Add ABOUT text to README file
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To install:
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ABOUT
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1. Setup a MYSQL database server
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This is the MegaGlest master server. MegaGlest (http://megaglest.org) is a
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libre software cross platform real-time strategy game.
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This master server does the following:
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· publish game hosts (when a user decides to host)
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· list hosted games (HTML, CSV, JSON output)
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· list recently hosted gamed (HTML output) - this code is currently disabled
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· list available game mods (CSV output)
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· provide a version check for game installations
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It uses a standard PHP/MySQL setup to achieve this. When instances of MegaGlest
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engine based games publish their game information, they do so by pushing it to
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this web server in regular intervals. Stale entries are removed when the next
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client requests the list. When game instances retrieve the list of hosted games
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or available game mods, they do so by pulling this information from the server.
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Game and master server communicate using HTTP. The client sends requests by
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HTTP GET passing along URL parameters while the server responds in a CSV format
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or single field plain text. The version check is currently implemented as plain
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text files (which use symbolic links for deduplication purposes) on the server.
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This may be replaced by a single configurable PHP script in the future.
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The MegaGlest Team hosts a live copy of this code at
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http://master.megaglest.org
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Please do not use this instance for your tests, but set up a copy of your own.
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INSTALLATION
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1. Setup a web server with PHP and a MySQL database server.
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Sucessfully tested configurations (on Debian GNU/Linux 6 and 7):
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· Apache 2.2 + mod_php 5.3.3
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· Nginx 1.2.1 + fastcgi + PHP-FPM 5.4.4
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· MySQL Community Server/Edition 5.1 (Oracle)
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· MySQL Server 5.5 (Percona)
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2. CREATE DATABASE 'megaglest-master' ENGINE=InnoDB;
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CREATE USER 'megaglest-master'@'localhost' IDENTIFIED BY 'secret password';
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