Polished G3D spec implementation

This commit is contained in:
mathusummut
2018-10-01 23:00:07 +02:00
parent eeea66e28c
commit 7953032a0c

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@@ -50,6 +50,7 @@ namespace Shared {
static const int MESH_TEXTURE_COUNT = 3;
enum MeshTexture {
mtNone = 0,
mtDiffuse = 1,
mtSpecular = 2,
mtNormal = 4