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- added game statistics gathering and saving on masterserver.
see Table glestserver now has the field: gameUUID Table glestgamestats has game header stats Table glestgameplayerstats has game player stats
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@@ -27,11 +27,11 @@ using std::vector;
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using std::string;
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using Shared::Graphics::Vec2i;
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#if SDL_VERSION_ATLEAST(2,0,0)
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typedef SDL_Keysym SDL_keysym;
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typedef SDL_Keycode SDLKey;
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#if SDL_VERSION_ATLEAST(2,0,0)
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typedef SDL_Keysym SDL_keysym;
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typedef SDL_Keycode SDLKey;
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#endif
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namespace Shared{ namespace Platform{
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