mirror of
https://github.com/glest/glest-source.git
synced 2025-08-18 22:21:18 +02:00
- fixed masterserver invalid connection issue and blank error message in custom game menu
- added optional bmp icon load for linux
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@@ -23,6 +23,7 @@
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#include "util.h"
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#include "window.h"
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#include <vector>
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//#include <SDL_image.h>
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#include "leak_dumper.h"
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using namespace Shared::Graphics::Gl;
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@@ -54,6 +55,31 @@ void PlatformContextGl::init(int colorBits, int depthBits, int stencilBits) {
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int resW = PlatformCommon::Private::ScreenWidth;
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int resH = PlatformCommon::Private::ScreenHeight;
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#ifndef WIN32
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if(fileExists("megaglest.bmp")) {
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SDL_Surface *icon = SDL_LoadBMP("megaglest.bmp");
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//SDL_Surface *icon = IMG_Load("megaglest.ico");
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//#if !defined(MACOSX)
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// Set Icon (must be done before any sdl_setvideomode call)
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// But don't set it on OS X, as we use a nicer external icon there.
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//#if WORDS_BIGENDIAN
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// SDL_Surface* icon= SDL_CreateRGBSurfaceFrom((void*)logo,32,32,8,128,0xff000000,0x00ff0000,0x0000ff00,0);
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//#else
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// SDL_Surface* icon= SDL_CreateRGBSurfaceFrom((void*)logo,32,32,32,128,0x000000ff,0x0000ff00,0x00ff0000,0xff000000);
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//#endif
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printf("In [%s::%s Line: %d] icon = %p\n",__FILE__,__FUNCTION__,__LINE__,icon);
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if(icon == NULL) {
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printf("Error: %s\n", SDL_GetError());
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}
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if(icon != NULL) {
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SDL_WM_SetIcon(icon, NULL);
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}
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}
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#endif
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] about to set resolution: %d x %d, colorBits = %d.\n",__FILE__,__FUNCTION__,__LINE__,resW,resH,colorBits);
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SDL_Surface* screen = SDL_SetVideoMode(resW, resH, colorBits, flags);
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@@ -108,19 +108,26 @@ std::string SystemFlags::getHTTP(std::string URL,CURL *handle) {
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d] handle = %p\n",__FILE__,__FUNCTION__,__LINE__,handle);
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//curl_easy_setopt(handle, CURLOPT_VERBOSE, 1);
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if(getSystemSettingType(SystemFlags::debugNetwork).enabled == true) {
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curl_easy_setopt(handle, CURLOPT_VERBOSE, 1);
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}
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",__FILE__,__FUNCTION__,__LINE__);
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char errbuf[CURL_ERROR_SIZE]="";
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curl_easy_setopt(handle, CURLOPT_ERRORBUFFER, errbuf);
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/* get contents from the URL */
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curl_easy_perform(handle);
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",__FILE__,__FUNCTION__,__LINE__);
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CURLcode result = curl_easy_perform(handle);
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d] return code [%d] [%s]\n",__FILE__,__FUNCTION__,__LINE__,result,errbuf);
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std::string serverResponse = (chunk.memory != NULL ? chunk.memory : "");
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if(chunk.memory) {
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free(chunk.memory);
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}
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if(result != CURLE_OK) {
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serverResponse = errbuf;
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}
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d] serverResponse [%s]\n",__FILE__,__FUNCTION__,__LINE__,serverResponse.c_str());
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