- added version string display for network lobbies

This commit is contained in:
Mark Vejvoda
2010-08-05 05:58:14 +00:00
parent eb71e433e5
commit 7df6d2bc16
6 changed files with 23 additions and 12 deletions

View File

@@ -169,8 +169,9 @@ void ClientInterface::updateLobby()
if(receiveMessage(&networkMessageIntro)) {
gotIntro = true;
versionString = networkMessageIntro.getVersionString();
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] got NetworkMessageIntro, networkMessageIntro.getGameState() = %d\n",__FILE__,__FUNCTION__,__LINE__,networkMessageIntro.getGameState());
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] got NetworkMessageIntro, networkMessageIntro.getGameState() = %d, versionString [%s]\n",__FILE__,__FUNCTION__,__LINE__,networkMessageIntro.getGameState(),versionString.c_str());
//check consistency
if(networkMessageIntro.getVersionString() != getNetworkVersionString()) {