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- added new commandline option to override base font size
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@@ -2751,6 +2751,30 @@ int glestMain(int argc, char** argv) {
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// end win32
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#endif
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if(hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_FONT_BASESIZE]) == true) {
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int foundParamIndIndex = -1;
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hasCommandArgument(argc, argv,string(GAME_ARGS[GAME_ARG_FONT_BASESIZE]) + string("="),&foundParamIndIndex);
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if(foundParamIndIndex < 0) {
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hasCommandArgument(argc, argv,string(GAME_ARGS[GAME_ARG_FONT_BASESIZE]),&foundParamIndIndex);
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}
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string paramValue = argv[foundParamIndIndex];
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vector<string> paramPartTokens;
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Tokenize(paramValue,paramPartTokens,"=");
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if(paramPartTokens.size() >= 2 && paramPartTokens[1].length() > 0) {
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string newfontBaseSize = paramPartTokens[1];
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//printf("#1 Forcing font [%s] paramPartTokens.size() = %d, paramValue [%s]\n",newfont.c_str(),paramPartTokens.size(),paramValue.c_str());
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printf("Forcing font base size[%s]\n",newfontBaseSize.c_str());
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Font::baseSize = strToInt(newfontBaseSize);
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}
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else {
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printf("\nInvalid missing font base size specified on commandline [%s] value [%s]\n\n",argv[foundParamIndIndex],(paramPartTokens.size() >= 2 ? paramPartTokens[1].c_str() : NULL));
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//printParameterHelp(argv[0],false);
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return -1;
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}
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}
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Font::charCount = %d, Font::fontTypeName [%s] Shared::Platform::charSet = %d, Font::fontIsMultibyte = %d, Font::fontIsRightToLeft = %d\n",__FILE__,__FUNCTION__,__LINE__,Font::charCount,Font::fontTypeName.c_str(),Shared::Platform::charSet,Font::fontIsMultibyte,Font::fontIsRightToLeft);
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Using Font::charCount = %d, Font::fontTypeName [%s] Shared::Platform::charSet = %d, Font::fontIsMultibyte = %d, Font::fontIsRightToLeft = %d\n",Font::charCount,Font::fontTypeName.c_str(),Shared::Platform::charSet,Font::fontIsMultibyte,Font::fontIsRightToLeft);
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@@ -61,6 +61,7 @@ const char *GAME_ARGS[] = {
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//"--windowed",
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"--use-font",
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"--font-basesize",
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"--verbose"
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};
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@@ -105,6 +106,7 @@ enum GAME_ARG_TYPE {
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GAME_ARG_USE_FULLSCREEN,
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GAME_ARG_USE_FONT,
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GAME_ARG_FONT_BASESIZE,
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GAME_ARG_VERBOSE_MODE
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};
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@@ -236,6 +238,10 @@ void printParameterHelp(const char *argv0, bool foundInvalidArgs) {
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printf("\n \t\tWhere x is the path and name of a font file support by freetype2.");
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printf("\n \t\texample: %s %s=$APPLICATIONDATAPATH/data/core/fonts/Vera.ttf",argv0,GAME_ARGS[GAME_ARG_USE_FONT]);
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printf("\n%s=x\t\t\toverride the font base size.",GAME_ARGS[GAME_ARG_FONT_BASESIZE]);
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printf("\n \t\tWhere x is the numeric base font size to use.");
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printf("\n \t\texample: %s %s=5",argv0,GAME_ARGS[GAME_ARG_FONT_BASESIZE]);
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printf("\n%s\t\t\tdisplays verbose information in the console.",GAME_ARGS[GAME_ARG_VERBOSE_MODE]);
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printf("\n\n");
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