mirror of
https://github.com/glest/glest-source.git
synced 2025-02-24 19:52:25 +01:00
- attempt to fix network game end crash (on windows)
This commit is contained in:
parent
4e8fdc105c
commit
7fda7a1d1a
@ -100,11 +100,6 @@ Game::~Game(){
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
NetworkManager::getInstance().end();
|
||||
//sleep(0);
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
deleteValues(aiInterfaces.begin(), aiInterfaces.end());
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
@ -1123,6 +1118,13 @@ void Game::quitGame(){
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
NetworkManager::getInstance().end();
|
||||
//sleep(0);
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
program->setState(new BattleEnd(program, &stats));
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user