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- bugfix for hideously aweful bug that made the lobby and lobby connection freeze for a long time
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@@ -575,6 +575,7 @@ void clearFolderTreeContentsCheckSum(vector<string> paths, string pathSearchStri
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//finds all filenames like path and gets their checksum of all files combined
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int32 getFolderTreeContentsCheckSumRecursively(vector<string> paths, string pathSearchString, const string filterFileExt, Checksum *recursiveChecksum) {
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//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("\n-------------- In [%s::%s Line: %d] Calculating CRC for [%s] -----------\n",__FILE__,__FUNCTION__,__LINE__,pathSearchString.c_str());
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std::pair<string,string> cacheKeys = getFolderTreeContentsCheckSumCacheKey(paths, pathSearchString, filterFileExt);
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string cacheLookupId = cacheKeys.first;
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