- bugfixes for malformed debug statements

- updated version to 3.3.5.1
- added more null checks
- changes to try to fix crash when ending a game (delete cells bug)
This commit is contained in:
Mark Vejvoda
2010-07-06 05:30:34 +00:00
parent 35cf6204d6
commit 8478ab80b3
17 changed files with 313 additions and 179 deletions

View File

@@ -920,10 +920,10 @@ int Socket::getDataToRead(){
break;
}
else if(hasDataToRead() == true) {
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] WARNING PEEKING SOCKET DATA, (hasDataToRead() == true) err = %d, sock = %d, size = %u, loopCount = %d\n",__FILE__,__FUNCTION__,__LINE__,err,sock,size,loopCount);
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] WARNING PEEKING SOCKET DATA, (hasDataToRead() == true) err = %d, sock = %d, size = %lu, loopCount = %d\n",__FILE__,__FUNCTION__,__LINE__,err,sock,size,loopCount);
}
else {
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] WARNING PEEKING SOCKET DATA, err = %d, sock = %d, size = %u, loopCount = %d\n",__FILE__,__FUNCTION__,__LINE__,err,sock,size,loopCount);
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] WARNING PEEKING SOCKET DATA, err = %d, sock = %d, size = %lu, loopCount = %d\n",__FILE__,__FUNCTION__,__LINE__,err,sock,size,loopCount);
break;
}
@@ -1320,7 +1320,7 @@ void ClientSocket::connect(const Ip &ip, int port)
}
else
{
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Connected to host [%s] on port = %d sock = %d err = %d", ip.getString().c_str(),port,err);
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Connected to host [%s] on port = %d sock = %d err = %d", ip.getString().c_str(),port,sock,err);
}
}