more user friendly handling of loading corrupt saved game files

This commit is contained in:
Mark Vejvoda
2013-11-14 03:33:15 +00:00
parent 41f7cc3648
commit 85799eddc2
4 changed files with 78 additions and 49 deletions

View File

@@ -44,7 +44,7 @@ public:
string expected = text;
#ifdef HAVE_FRIBIDI
Font::bidi_cvt(text);
printf("Expected: [%s] result[%s]\n",expected.c_str(),text.c_str());
//printf("Expected: [%s] result[%s]\n",expected.c_str(),text.c_str());
CPPUNIT_ASSERT_EQUAL( expected,text );
#endif