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more user friendly handling of loading corrupt saved game files
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@@ -44,7 +44,7 @@ public:
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string expected = text;
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#ifdef HAVE_FRIBIDI
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Font::bidi_cvt(text);
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printf("Expected: [%s] result[%s]\n",expected.c_str(),text.c_str());
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//printf("Expected: [%s] result[%s]\n",expected.c_str(),text.c_str());
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CPPUNIT_ASSERT_EQUAL( expected,text );
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#endif
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