mirror of
https://github.com/glest/glest-source.git
synced 2025-08-21 07:31:21 +02:00
proper cleanup of dynamically loaded texture
This commit is contained in:
@@ -46,7 +46,10 @@ Logger::~Logger(){
|
||||
void Logger::cleanupLoadingTexture() {
|
||||
if(loadingTexture!=NULL)
|
||||
{
|
||||
delete loadingTexture;
|
||||
Renderer &renderer= Renderer::getInstance();
|
||||
Texture *genericTexture = loadingTexture;
|
||||
renderer.endTexture(rsGlobal,&genericTexture);
|
||||
//delete loadingTexture;
|
||||
loadingTexture=NULL;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user