consistency with version strings

Mathu, are you able to read in the version string from
source/version.txt for the Windows build?
This commit is contained in:
andy5995
2018-10-04 16:04:17 -05:00
parent e936e95abc
commit 87b0ed0095
8 changed files with 10 additions and 193 deletions

View File

@@ -73,7 +73,7 @@ const char *folderDelimiter = "/";
//int GameConstants::updateFps= 40;
//int GameConstants::cameraFps= 100;
const string g3dviewerVersionString = "v0.8.01";
const string g3dviewerVersionString = ZG_VERSION;
// Because g3d should always support alpha transparency
string fileFormat = "png";