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- fix saved games in headless server mode
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@@ -312,7 +312,7 @@ XmlNode *XmlIoRapid::load(const string &path, std::map<string,string> mapTagRepl
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throw runtime_error(szBuf);
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}
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis());
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] took msecs: %ld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis());
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return rootNode;
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}
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