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Merge pull request #222 from andy5995/usage_output
[wip]platform_main.h:reformat usage output
This commit is contained in:
commit
89928ea29f
@ -1,13 +1,29 @@
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// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2005 Matthias Braun
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// This file is part of ZetaGlest Shared
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// Library<https://github.com/ZetaGlest>
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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// platform_main.h: game setup menu as it appears to
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// to the host
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//
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// Copyright (C) 2018 The ZetaGlest team
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// Copyright (C) 2005 Matthias Braun
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//
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// ZetaGlest is a fork of MegaGlest <https://megaglest.org>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>
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//
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#ifndef _SHARED_PLATFORM_MAIN_H_
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#define _SHARED_PLATFORM_MAIN_H_
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@ -198,100 +214,164 @@ void printParameterHelp(const char *argv0, bool foundInvalidArgs) {
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// MAX WIDTH FOR MAN PAGE
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// "================================================================================"
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if (foundInvalidArgs == true) {
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printf("\n");
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printf("\n\n");
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}
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printf("\n%s, usage", extractFileFromDirectoryPath(argv0).c_str());
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printf("\n\nCommandline Parameter: Description:");
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printf("\n\n- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -");
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printf("\n\n%s \t\tDisplays this help text.", GAME_ARGS[GAME_ARG_HELP]);
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//
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// '--<option>' should be indented 2 spaces, regardless of indentation of
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// the 'printf' statement
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//
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printf("\n\nUsage: %s [OPTION]... VALUE...\n\n\
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Options for running zetaglest from the command line\n\n\
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%s\n\
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display usage",
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extractFileFromDirectoryPath(argv0).c_str(),
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GAME_ARGS[GAME_ARG_HELP]);
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printf("\n\n%s \tAutomatically starts a game with the last game", GAME_ARGS[GAME_ARG_AUTOSTART_LASTGAME]);
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printf("\n\n \tsettings you played.");
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printf("\n\n\
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%s\n\
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Automatically starts a game with the last settings played",
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GAME_ARGS[GAME_ARG_AUTOSTART_LASTGAME]);
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printf("\n\n%s=x \tLoads the last saved game.", GAME_ARGS[GAME_ARG_AUTOSTART_LAST_SAVED_GAME]);
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printf("\n\n \tWhere x is an optional name of the saved game file to load.");
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printf("\n\n \tIf x is not specified we load the last game that was saved.");
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printf("\n\n\
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%s=FILE\n\
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Loads the last saved game.\n\
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FILE - optional name of the saved game file to load.\n\
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If FILE is not specified, the last game that was saved is loaded",
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GAME_ARGS[GAME_ARG_AUTOSTART_LAST_SAVED_GAME]);
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printf("\n\n%s=x,y,z \tRun in auto test mode.", GAME_ARGS[GAME_ARG_AUTO_TEST]);
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printf("\n\n \tWhere x is an optional maximum # seconds to play.");
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printf("\n\n \tIf x is not specified the default is 1200 seconds (20 minutes).");
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printf("\n\n \tWhere y is an optional game settings file to play.");
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printf("\n\n \tIf y is not specified (or is empty) then auto test cycles");
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printf("\n\n \tthrough playing scenarios.");
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printf("\n\n \tWhere z is the word 'exit' indicating the game should exit");
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printf("\n\n \tafter the game is finished or the time runs out. If z is");
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printf("\n\n \tnot specified (or is empty) then auto test continues to cycle.");
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printf("\n\n\
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%s=x,y,z\n\
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Run in auto test mode\n\
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x - optional maximum # seconds to play.\n\
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If 'x' is not specified the default is 1200 seconds (20 minutes).\n\
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y - optional game settings file to play.\n\
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If 'y' is not specified (or is empty) then auto test cycles\n\
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through playing scenarios.\n\
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z - the word 'exit' indicating the game should exit after the game\n\
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is finished or the time runs out. If 'z' is not specified\n\
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(or is empty) then auto test continues to cycle.",
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GAME_ARGS[GAME_ARG_AUTO_TEST]);
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printf("\n\n%s=x:y \t\tAuto connect to host server at IP or hostname x using", GAME_ARGS[GAME_ARG_CONNECT]);
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printf("\n\n \t port y. Shortcut version of using %s and %s.", GAME_ARGS[GAME_ARG_CLIENT], GAME_ARGS[GAME_ARG_USE_PORTS]);
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printf("\n\n \t*NOTE: to automatically connect to the first LAN host you may");
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printf("\n\n \t use: %s=auto-connect", GAME_ARGS[GAME_ARG_CONNECT]);
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printf("\n\n\
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%s=x:y\n\
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Auto connect to host server at IP or hostname x using port y.\n\
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Shortcut version of using %s and %s.\n\
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*NOTE: to automatically connect to the first LAN host you may use:\n\
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%s=auto-connect",
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GAME_ARGS[GAME_ARG_CONNECT],
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GAME_ARGS[GAME_ARG_CLIENT],
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GAME_ARGS[GAME_ARG_USE_PORTS],
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GAME_ARGS[GAME_ARG_CONNECT]);
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printf("\n\n%s=x \tAuto connect to host server at IP or hostname x.", GAME_ARGS[GAME_ARG_CLIENT]);
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printf("\n\n \t*NOTE: to automatically connect to the first LAN host you may");
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printf("\n\n \t use: %s=auto-connect", GAME_ARGS[GAME_ARG_CLIENT]);
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printf("\n\n\
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%s=x\n\
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Auto connect to host server at IP or hostname x.\n\
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*NOTE: to automatically connect to the first LAN host you may use\n\
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%s=auto-connect",
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GAME_ARGS[GAME_ARG_CLIENT],
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GAME_ARGS[GAME_ARG_CLIENT]);
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printf("\n\n%s \t\tAuto create a host server.", GAME_ARGS[GAME_ARG_SERVER]);
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printf("\n\n\
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%s\n\
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Auto create a host server.",
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GAME_ARGS[GAME_ARG_SERVER]);
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printf("\n\n%s=x,x ", GAME_ARGS[GAME_ARG_MASTERSERVER_MODE]);
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printf("\n\n \tRun as a headless server.");
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printf("\n\n \tWhere x is an optional comma delimited command list of one or");
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printf("\n\n \t more of the following: ");
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printf("\n\n \t'exit' - which quits the application after a game has no more");
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printf("\n\n \t connected players.");
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printf("\n\n \t'vps' - which does NOT read commands from the local console");
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printf("\n\n \t (for some vps's).");
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printf("\n\n \t'lan' - which does not broadcast the hosting server to the");
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printf("\n\n \t masterserver (for local LAN games).");
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printf("\n\n\
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%s=x,x\n\
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Run as a headless server.\n\
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Where 'x' is an optional comma delimited command list of one or\n\
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more of the following:\n\
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exit - the application quits after all players have disconnected\n\
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vps - commands from the local console are NOT read (for some vps's)\n\
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lan - prevents broadcasting the hosting server to the masterserver\n\
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(for local LAN games).",
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GAME_ARGS[GAME_ARG_MASTERSERVER_MODE]);
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printf("\n\n%s ", GAME_ARGS[GAME_ARG_MASTERSERVER_STATUS]);
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printf("\n\n \tCheck the current status of a headless server.");
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printf("\n\n\
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%s\n\
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Check the current status of a headless server",
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GAME_ARGS[GAME_ARG_MASTERSERVER_STATUS]);
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printf("\n\n%s=x,y,z \tForce hosted games to listen internally on port", GAME_ARGS[GAME_ARG_USE_PORTS]);
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printf("\n\n \t x, externally on port y and for game status on port z.");
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printf("\n\n \tWhere x is the internal port # on the local machine to");
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printf("\n\n \t listen for connects.");
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printf("\n\n \tWhere y is the external port # on the router/proxy to");
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printf("\n\n \t forward connection from to the internal port #.");
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printf("\n\n \tWhere z is the game status port # on the local machine");
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printf("\n\n \t to listen for status requests.");
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printf("\n\n \t*NOTE: If enabled the FTP Server port #'s will be set");
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printf("\n\n \t to x+1 to x+9.");
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printf("\n\n\
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%s=x,y,z\n\
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Force hosted games to listen internally on port 'x', externally on\n\
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port 'y' and for game status on port 'z'\n\n\
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'x' - internal listening port on the local machine\n\
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'y' - external port on the router/proxy from which to forward connections\n\
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to the internal port\n\
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'z' - game status port on the local machine from which to listen\n\
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for status requests\n\
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NOTE: If enabled, the FTP Server port's will be set to x+1 to x+9.",
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GAME_ARGS[GAME_ARG_USE_PORTS]);
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printf("\n\n%s=x \tSet server title.", GAME_ARGS[GAME_ARG_SERVER_TITLE]);
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printf("\n\n\
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%s=x\n\
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Set server title.",
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GAME_ARGS[GAME_ARG_SERVER_TITLE]);
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printf("\n\n%s=x \tAuto load a scenario by scenario name.", GAME_ARGS[GAME_ARG_LOADSCENARIO]);
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printf("\n\n%s=x \t\tAuto load a mod by mod pathname.", GAME_ARGS[GAME_ARG_MOD]);
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printf("\n\n\
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%s=x\n\
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Auto load a scenario by scenario name.",
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GAME_ARGS[GAME_ARG_LOADSCENARIO]);
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printf("\n\n\
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%s=x\n\
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Auto load a mod by mod pathname.",
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GAME_ARGS[GAME_ARG_MOD]);
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// "================================================================================"
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printf("\n\n%s=Map,Tileset ", GAME_ARGS[GAME_ARG_PREVIEW_MAP]);
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printf("\n\n \tAuto Preview a map by map name. (tileset is optional)");
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printf("\n\n%s \t\tDisplays the version string of this program.", GAME_ARGS[GAME_ARG_VERSION]);
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printf("\n\n%s \t\tDisplays your video driver's OpenGL info.", GAME_ARGS[GAME_ARG_OPENGL_INFO]);
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printf("\n\n%s \t\tDisplays your SDL version information.", GAME_ARGS[GAME_ARG_SDL_INFO]);
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printf("\n\n%s \t\tDisplays your LUA version information.", GAME_ARGS[GAME_ARG_LUA_INFO]);
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printf("\n\n%s \t\tDisplays LUA debug information.", GAME_ARGS[GAME_ARG_LUA_DEBUG]);
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printf("\n\n%s \t\tDisplays your CURL version information.", GAME_ARGS[GAME_ARG_CURL_INFO]);
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printf("\n\n%s \t\tDisplays your XERCES version information.", GAME_ARGS[GAME_ARG_XERCES_INFO]);
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printf("\n\n\
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%s=Map,Tileset\n\
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Auto Preview a map by map name. (tileset is optional)", GAME_ARGS[GAME_ARG_PREVIEW_MAP]);
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printf("\n\n%s=x=purgeunused=purgeduplicates=gitdelete=hideduplicates ", GAME_ARGS[GAME_ARG_VALIDATE_TECHTREES]);
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printf("\n\n \tDisplay a report detailing any known problems related to");
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printf("\n\n \t your selected techtrees game data.");
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printf("\n\n \tWhere x is a comma-delimited list of techtrees to validate.");
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printf("\n\n \tWhere 'purgeunused' is an optional parameter telling the");
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printf("\n\n \t validation to delete extra files in the techtree that");
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printf("\n\n \t are not used.");
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printf("\n\n \tWhere 'purgeduplicates' is an optional parameter telling");
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printf("\n\n \t the validation to merge duplicate files in the techtree.");
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printf("\n\n \tWhere 'gitdelete' is an optional parameter telling the");
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printf("\n\n \t validation to call 'git rm' on duplicate / unused files");
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printf("\n\n \t in the techtree.");
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printf("\n\n \tWhere 'hideduplicates' is an optional parameter telling the");
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printf("\n\n \t validation to NOT SHOW duplicate files in the techtree.");
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printf("\n\n \t*NOTE: This only applies when files are purged due to the");
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printf("\n\n \t above flags being set.");
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printf("\n\n \texample:");
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printf("\n\n \t%s %s=zetapack,vbros_pack_5", extractFileFromDirectoryPath(argv0).c_str(), GAME_ARGS[GAME_ARG_VALIDATE_TECHTREES]);
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printf("\n\n\
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%s\n\
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Displays the version string of this program.", GAME_ARGS[GAME_ARG_VERSION]);
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printf("\n\n\
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%s\n\
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Displays your video driver's OpenGL info.", GAME_ARGS[GAME_ARG_OPENGL_INFO]);
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printf("\n\n\
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%s\n\
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Displays your SDL version information.", GAME_ARGS[GAME_ARG_SDL_INFO]);
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printf("\n\n\
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%s\n\
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Displays your LUA version information.", GAME_ARGS[GAME_ARG_LUA_INFO]);
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printf("\n\n\
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%s\n\
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Displays LUA debug information.", GAME_ARGS[GAME_ARG_LUA_DEBUG]);
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printf("\n\n\
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%s\n\
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Displays your CURL version information.", GAME_ARGS[GAME_ARG_CURL_INFO]);
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printf("\n\n\
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%s\n\
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Displays your XERCES version information.", GAME_ARGS[GAME_ARG_XERCES_INFO]);
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printf("\n\n\
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%s=x=purgeunused=purgeduplicates=gitdelete=hideduplicates\n\
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Display a report detailing any known problems related to\n\
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your selected techtrees game data.\n\
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x - comma-delimited list of techtrees to validate\n\
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purgeunused - optional parameter telling the validation to delete\n\
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extra files in the techtree that are not used\n\
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purgeduplicates - optional parameter telling the validation to merge\n\
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duplicate files in the techtree\n\
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gitdelete - optional parameter telling the validation to call\n\
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'git rm' on duplicate and unused files in the techtree\n\
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hideduplicates - optional parameter telling the validation to NOT\n\
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SHOW duplicate files in the techtree\n\
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*NOTE: This only applies when files are purged due to\n\
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the above flags being set.\n\
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example:\n\
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%s %s=zetapack,vbros_pack_5",
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GAME_ARGS[GAME_ARG_VALIDATE_TECHTREES],
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extractFileFromDirectoryPath(argv0).c_str(),
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GAME_ARGS[GAME_ARG_VALIDATE_TECHTREES]);
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printf("\n\n%s=x=purgeunused=purgeduplicates=hideduplicates ", GAME_ARGS[GAME_ARG_VALIDATE_FACTIONS]);
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printf("\n\n \tDisplay a report detailing any known problems related to");
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