- cleanup compiler warnings

This commit is contained in:
Mark Vejvoda
2012-11-10 07:31:21 +00:00
parent 2e14844a24
commit 8a0390db35
4 changed files with 21 additions and 12 deletions

View File

@@ -470,6 +470,8 @@ void PixmapIoBmp::openWrite(const string &path, int w, int h, int components) {
fileHeader.type2='M';
fileHeader.offsetBits=sizeof(BitmapFileHeader)+sizeof(BitmapInfoHeader);
fileHeader.size=sizeof(BitmapFileHeader)+sizeof(BitmapInfoHeader)+3*h*w;
fileHeader.reserved1 = 0;
fileHeader.reserved2 = 0;
static bool bigEndianSystem = Shared::PlatformByteOrder::isBigEndian();
if(bigEndianSystem == true) {

View File

@@ -641,7 +641,7 @@ float LuaArguments::getFloat(int argumentIndex) const {
if(!lua_isnumber(luaState, argumentIndex)) {
throwLuaError("Can not get int from Lua state");
}
float result = luaL_checknumber(luaState, argumentIndex);
float result = static_cast<float>(luaL_checknumber(luaState, argumentIndex));
return result;
}
Vec2f LuaArguments::getVec2f(int argumentIndex) const {
@@ -668,7 +668,7 @@ Vec2f LuaArguments::getVec2f(int argumentIndex) const {
//printf("xa = %s argumentIndex = %d\n",lua_tostring(luaState, argumentIndex),argumentIndex);
//v.x= luaL_checkint(luaState, argumentIndex);
v.x= lua_tonumber(luaState, argumentIndex);
v.x= static_cast<float>(lua_tonumber(luaState, argumentIndex));
lua_pop(luaState, 1);
//printf("X = %d\n",v.x);
@@ -677,7 +677,7 @@ Vec2f LuaArguments::getVec2f(int argumentIndex) const {
//printf("ya = %s\n",lua_tostring(luaState, argumentIndex));
//v.y= luaL_checkint(luaState, argumentIndex);
v.y= lua_tonumber(luaState, argumentIndex);
v.y= static_cast<float>(lua_tonumber(luaState, argumentIndex));
lua_pop(luaState, 1);
//printf("Y = %d\n",v.y);
@@ -709,7 +709,7 @@ Vec3f LuaArguments::getVec3f(int argumentIndex) const {
//printf("xa = %s argumentIndex = %d\n",lua_tostring(luaState, argumentIndex),argumentIndex);
//v.x= luaL_checkint(luaState, argumentIndex);
v.x= lua_tonumber(luaState, argumentIndex);
v.x= static_cast<float>(lua_tonumber(luaState, argumentIndex));
lua_pop(luaState, 1);
//printf("X = %d\n",v.x);
@@ -718,7 +718,7 @@ Vec3f LuaArguments::getVec3f(int argumentIndex) const {
//printf("ya = %s\n",lua_tostring(luaState, argumentIndex));
//v.y= luaL_checkint(luaState, argumentIndex);
v.y= lua_tonumber(luaState, argumentIndex);
v.y= static_cast<float>(lua_tonumber(luaState, argumentIndex));
lua_pop(luaState, 1);
//printf("Y = %d\n",v.y);
@@ -727,7 +727,7 @@ Vec3f LuaArguments::getVec3f(int argumentIndex) const {
//printf("ya = %s\n",lua_tostring(luaState, argumentIndex));
//v.y= luaL_checkint(luaState, argumentIndex);
v.z= lua_tonumber(luaState, argumentIndex);
v.z= static_cast<float>(lua_tonumber(luaState, argumentIndex));
lua_pop(luaState, 1);
return v;
@@ -757,7 +757,7 @@ Vec4f LuaArguments::getVec4f(int argumentIndex) const {
//printf("xa = %s argumentIndex = %d\n",lua_tostring(luaState, argumentIndex),argumentIndex);
//v.x= luaL_checkint(luaState, argumentIndex);
v.x= lua_tonumber(luaState, argumentIndex);
v.x= static_cast<float>(lua_tonumber(luaState, argumentIndex));
lua_pop(luaState, 1);
//printf("X = %d\n",v.x);
@@ -766,7 +766,7 @@ Vec4f LuaArguments::getVec4f(int argumentIndex) const {
//printf("ya = %s\n",lua_tostring(luaState, argumentIndex));
//v.y= luaL_checkint(luaState, argumentIndex);
v.y= lua_tonumber(luaState, argumentIndex);
v.y= static_cast<float>(lua_tonumber(luaState, argumentIndex));
lua_pop(luaState, 1);
//printf("Y = %d\n",v.y);
@@ -775,14 +775,14 @@ Vec4f LuaArguments::getVec4f(int argumentIndex) const {
//printf("ya = %s\n",lua_tostring(luaState, argumentIndex));
//v.y= luaL_checkint(luaState, argumentIndex);
v.z= lua_tonumber(luaState, argumentIndex);
v.z= static_cast<float>(lua_tonumber(luaState, argumentIndex));
lua_pop(luaState, 1);
lua_rawgeti(luaState, argumentIndex, 4);
//printf("ya = %s\n",lua_tostring(luaState, argumentIndex));
//v.y= luaL_checkint(luaState, argumentIndex);
v.w= lua_tonumber(luaState, argumentIndex);
v.w= static_cast<float>(lua_tonumber(luaState, argumentIndex));
lua_pop(luaState, 1);
return v;