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- cleanup of masterserver global flag
- attempt to cut down on resources required for masterserver mode to minimize RAM
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@@ -1,7 +1,7 @@
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// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2001-2008 Marti<74>o Figueroa
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// Copyright (C) 2001-2008 Marti<74>o Figueroa
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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@@ -15,14 +15,21 @@
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#include "graphics_interface.h"
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#include "graphics_factory.h"
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#include "util.h"
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#include "leak_dumper.h"
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using namespace Shared::Util;
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namespace Shared{ namespace Graphics{
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// =====================================================
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// class ShaderManager
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// =====================================================
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ShaderManager::ShaderManager() {
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assert(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == false);
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}
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ShaderManager::~ShaderManager(){
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}
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