- cleanup of masterserver global flag

- attempt to cut down on resources required for masterserver mode to minimize RAM
This commit is contained in:
Mark Vejvoda
2011-12-02 22:04:02 +00:00
parent ff14256dc5
commit 8bdf863636
36 changed files with 183 additions and 121 deletions

View File

@@ -1,7 +1,7 @@
// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 Marti<74>o Figueroa
// Copyright (C) 2001-2008 Marti<74>o Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
@@ -15,14 +15,21 @@
#include "graphics_interface.h"
#include "graphics_factory.h"
#include "util.h"
#include "leak_dumper.h"
using namespace Shared::Util;
namespace Shared{ namespace Graphics{
// =====================================================
// class ShaderManager
// =====================================================
ShaderManager::ShaderManager() {
assert(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == false);
}
ShaderManager::~ShaderManager(){
}