- got built in memory leak working. Just edit leak_dumper.h and uncomment:

//#define SL_LEAK_DUMP
- got better / more accurate stack dumps when we detect errors in game.
- Both of these need to be worked on in windows next, win32 may not compile for now until i fix it on that platform.
- BE VERY CAREFUL when working in leak_dumper.* it may cause GCC and your system to crash if you don't know what you are doing!
This commit is contained in:
Mark Vejvoda
2012-04-14 21:21:09 +00:00
parent ed201fa5d3
commit 8c0bf75bf5
117 changed files with 1760 additions and 1071 deletions

View File

@@ -18,6 +18,7 @@
#include <sstream>
#include <iostream>
#include <locale>
#include "platform_util.h"
#include "leak_dumper.h"
using namespace std;
@@ -33,7 +34,7 @@ bool strToBool(const string &s) {
if(s=="1" || s=="true") {
return true;
}
throw runtime_error("Error converting string to bool, expected 0 or 1, found: [" + s + "]");
throw megaglest_runtime_error("Error converting string to bool, expected 0 or 1, found: [" + s + "]");
}
int strToInt(const string &s){
@@ -42,7 +43,7 @@ int strToInt(const string &s){
int intValue= strtol(s.c_str(), &endChar, 10);
if(*endChar!='\0'){
throw runtime_error("Error converting from string to int, found: [" + s + "]");
throw megaglest_runtime_error("Error converting from string to int, found: [" + s + "]");
}
return intValue;
@@ -56,7 +57,7 @@ float strToFloat(const string &s){
float floatValue= static_cast<float>(strtod(s.c_str(), &endChar));
if(*endChar!='\0'){
throw runtime_error("Error converting from string to float, found: [" + s + "]");
throw megaglest_runtime_error("Error converting from string to float, found: [" + s + "]");
}
return floatValue;