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- fix for about screen, placement of some items
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@@ -412,7 +412,7 @@ void TextRenderer3DGl::specialFTGLErrorCheckWorkaround(string text) {
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printf("\n**FTGL Error = %d for text [%s] currentFTGLErrorCount = %d\n\n",error,text.c_str(),currentFTGLErrorCount);
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fflush(stdout);
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//assertGlWithErrorNumber(error);
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assertGlWithErrorNumber(error);
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}
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else {
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//printf("\n**FTGL #2 Error = %d for text [%s] currentFTGLErrorCount = %d\n\n",error,text.c_str(),currentFTGLErrorCount);
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