Merge pull request #60 from titison/feature/mapPreviewWithSpecificTileset

Specific Tileset with preview-map option
This commit is contained in:
titiger
2016-01-09 19:28:21 +01:00
2 changed files with 9 additions and 3 deletions

View File

@@ -255,7 +255,7 @@ void printParameterHelp(const char *argv0, bool foundInvalidArgs) {
printf("\n%s=x\t\t\tAuto load a mod by mod pathname.",GAME_ARGS[GAME_ARG_MOD]);
// "================================================================================"
printf("\n%s=x\t\t\tAuto Preview a map by map name.",GAME_ARGS[GAME_ARG_PREVIEW_MAP]);
printf("\n%s=Map,Tileset\tAuto Preview a map by map name. (tileset is optional)",GAME_ARGS[GAME_ARG_PREVIEW_MAP]);
printf("\n%s\t\t\tdisplays the version string of this program.",GAME_ARGS[GAME_ARG_VERSION]);
printf("\n%s\t\t\tdisplays your video driver's OpenGL info.",GAME_ARGS[GAME_ARG_OPENGL_INFO]);
printf("\n%s\t\t\tdisplays your SDL version information.",GAME_ARGS[GAME_ARG_SDL_INFO]);