mirror of
https://github.com/glest/glest-source.git
synced 2025-08-13 11:54:00 +02:00
- attempt to improve network performance (use separate mutexes for read / write operations)
This commit is contained in:
@@ -37,6 +37,7 @@ ConnectionSlotThread::ConnectionSlotThread(int slotIndex) : BaseThread() {
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this->slotInterface = NULL;
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//this->event = NULL;
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eventList.clear();
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eventList.reserve(100);
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}
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ConnectionSlotThread::ConnectionSlotThread(ConnectionSlotCallbackInterface *slotInterface,int slotIndex) : BaseThread() {
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@@ -482,6 +483,7 @@ void ConnectionSlot::update(bool checkForNewClients,int lockedSlotIndex) {
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for(int i = 0; i < networkMessageCommandList.getCommandCount(); ++i) {
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vctPendingNetworkCommandList.push_back(*networkMessageCommandList.getCommand(i));
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}
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safeMutexSlot.ReleaseLock();
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}
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}
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}
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@@ -880,12 +882,15 @@ string ConnectionSlot::getHumanPlayerName(int index) {
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}
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vector<NetworkCommand> ConnectionSlot::getPendingNetworkCommandList(bool clearList) {
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vector<NetworkCommand> ret;
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static string mutexOwnerId = string(__FILE__) + string("_") + intToStr(__LINE__);
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MutexSafeWrapper safeMutexSlot(&mutexPendingNetworkCommandList,mutexOwnerId);
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vector<NetworkCommand> ret = vctPendingNetworkCommandList;
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if(vctPendingNetworkCommandList.size() > 0) {
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ret = vctPendingNetworkCommandList;
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if(clearList == true) {
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vctPendingNetworkCommandList.clear();
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}
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}
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safeMutexSlot.ReleaseLock();
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return ret;
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@@ -894,7 +899,10 @@ vector<NetworkCommand> ConnectionSlot::getPendingNetworkCommandList(bool clearLi
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void ConnectionSlot::clearPendingNetworkCommandList() {
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static string mutexOwnerId = string(__FILE__) + string("_") + intToStr(__LINE__);
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MutexSafeWrapper safeMutexSlot(&mutexPendingNetworkCommandList,mutexOwnerId);
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if(vctPendingNetworkCommandList.size() > 0) {
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vctPendingNetworkCommandList.clear();
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}
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safeMutexSlot.ReleaseLock();
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}
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}}//end namespace
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@@ -303,24 +303,24 @@ int64 ServerInterface::getNextEventId() {
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}
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void ServerInterface::slotUpdateTask(ConnectionSlotEvent *event) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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if(event != NULL) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] event->eventType = %d\n",__FILE__,__FUNCTION__,__LINE__,event->eventType);
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//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] event->eventType = %d\n",__FILE__,__FUNCTION__,__LINE__,event->eventType);
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if(event->eventType == eSendSocketData) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s] before sendMessage, event->networkMessage = %p\n",__FILE__,__FUNCTION__,event->networkMessage);
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//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s] before sendMessage, event->networkMessage = %p\n",__FILE__,__FUNCTION__,event->networkMessage);
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event->connectionSlot->sendMessage(event->networkMessage);
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}
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else if(event->eventType == eReceiveSocketData) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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updateSlot(event);
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}
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else {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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}
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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void ServerInterface::updateSlot(ConnectionSlotEvent *event) {
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@@ -100,7 +100,8 @@ public:
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};
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#endif
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class Socket : public SimpleTaskCallbackInterface {
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//class Socket : public SimpleTaskCallbackInterface {
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class Socket {
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protected:
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#ifdef WIN32
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@@ -112,19 +113,20 @@ protected:
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std::string ipAddress;
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std::string connectedIpAddress;
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SimpleTaskThread *pingThread;
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//SimpleTaskThread *pingThread;
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std::map<string,double> pingCache;
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time_t lastThreadedPing;
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Mutex pingThreadAccessor;
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Mutex dataSynchAccessor;
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Mutex dataSynchAccessorRead;
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Mutex dataSynchAccessorWrite;
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public:
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Socket(PLATFORM_SOCKET sock);
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Socket();
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virtual ~Socket();
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virtual void simpleTask(BaseThread *callingThread);
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//virtual void simpleTask(BaseThread *callingThread);
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static int getBroadCastPort() { return broadcast_portno; }
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static void setBroadCastPort(int value) { broadcast_portno = value; }
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@@ -147,7 +149,7 @@ public:
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static void setBlock(bool block, PLATFORM_SOCKET socket);
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bool isReadable();
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bool isWritable(bool waitOnDelayedResponse);
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bool isWritable();
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bool isConnected();
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static string getHostName();
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@@ -752,7 +752,7 @@ bool Socket::isSocketValid(const PLATFORM_SOCKET *validateSocket) {
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}
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Socket::Socket(PLATFORM_SOCKET sock) {
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this->pingThread = NULL;
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//this->pingThread = NULL;
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this->sock= sock;
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this->connectedIpAddress = "";
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}
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@@ -760,7 +760,7 @@ Socket::Socket(PLATFORM_SOCKET sock) {
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Socket::Socket() {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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this->pingThread = NULL;
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//this->pingThread = NULL;
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this->connectedIpAddress = "";
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sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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@@ -799,6 +799,7 @@ float Socket::getThreadedPingMS(std::string host) {
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return result;
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}
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/*
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void Socket::simpleTask(BaseThread *callingThread) {
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// update ping times every x seconds
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const int pingFrequencySeconds = 2;
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@@ -816,6 +817,7 @@ void Socket::simpleTask(BaseThread *callingThread) {
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safeMutex.ReleaseLock();
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}
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}
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*/
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Socket::~Socket()
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{
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@@ -825,8 +827,8 @@ Socket::~Socket()
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s] END closing socket = %d...\n",__FILE__,__FUNCTION__,sock);
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delete pingThread;
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pingThread = NULL;
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//delete pingThread;
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//pingThread = NULL;
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}
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void Socket::disconnectSocket() {
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@@ -835,7 +837,8 @@ void Socket::disconnectSocket() {
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if(isSocketValid() == true) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s] calling shutdown and close for socket = %d...\n",__FILE__,__FUNCTION__,sock);
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MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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MutexSafeWrapper safeMutex(&dataSynchAccessorRead,string(__FILE__) + "_" + intToStr(__LINE__));
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MutexSafeWrapper safeMutex1(&dataSynchAccessorWrite,string(__FILE__) + "_" + intToStr(__LINE__));
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::shutdown(sock,2);
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#ifndef WIN32
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::close(sock);
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@@ -844,7 +847,8 @@ void Socket::disconnectSocket() {
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::closesocket(sock);
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sock = -1;
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#endif
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//safeMutex.ReleaseLock();
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safeMutex.ReleaseLock();
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safeMutex1.ReleaseLock();
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}
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s] END closing socket = %d...\n",__FILE__,__FUNCTION__,sock);
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@@ -1033,15 +1037,16 @@ int Socket::send(const void *data, int dataSize) {
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//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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errno = 0;
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MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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MutexSafeWrapper safeMutex(&dataSynchAccessorWrite,string(__FILE__) + "_" + intToStr(__LINE__));
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//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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#ifdef __APPLE__
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bytesSent = ::send(sock, (const char *)data, dataSize, SO_NOSIGPIPE);
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#else
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bytesSent = ::send(sock, (const char *)data, dataSize, MSG_NOSIGNAL | MSG_DONTWAIT);
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//bytesSent = ::send(sock, (const char *)data, dataSize, MSG_NOSIGNAL | MSG_DONTWAIT);
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bytesSent = ::send(sock, (const char *)data, dataSize, MSG_NOSIGNAL);
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#endif
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//safeMutex.ReleaseLock();
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safeMutex.ReleaseLock();
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//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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@@ -1068,17 +1073,18 @@ int Socket::send(const void *data, int dataSize) {
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if(isConnected() == true) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] attemptCount = %d, sock = %d, dataSize = %d, data = %p\n",__FILE__,__FUNCTION__,__LINE__,attemptCount,sock,dataSize,data);
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MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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MutexSafeWrapper safeMutex(&dataSynchAccessorWrite,string(__FILE__) + "_" + intToStr(__LINE__));
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#ifdef __APPLE__
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bytesSent = ::send(sock, (const char *)data, dataSize, SO_NOSIGPIPE);
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#else
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bytesSent = ::send(sock, (const char *)data, dataSize, MSG_NOSIGNAL | MSG_DONTWAIT);
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//bytesSent = ::send(sock, (const char *)data, dataSize, MSG_NOSIGNAL | MSG_DONTWAIT);
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bytesSent = ::send(sock, (const char *)data, dataSize, MSG_NOSIGNAL);
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#endif
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if(bytesSent < 0 && getLastSocketError() != PLATFORM_SOCKET_TRY_AGAIN) {
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break;
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}
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//safeMutex.ReleaseLock();
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safeMutex.ReleaseLock();
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] #2 EAGAIN during send, trying again returned: %d\n",__FILE__,__FUNCTION__,__LINE__,bytesSent);
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}
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@@ -1109,12 +1115,13 @@ int Socket::send(const void *data, int dataSize) {
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if(isConnected() == true) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] attemptCount = %d, sock = %d, dataSize = %d, data = %p\n",__FILE__,__FUNCTION__,__LINE__,attemptCount,sock,dataSize,data);
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MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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MutexSafeWrapper safeMutex(&dataSynchAccessorWrite,string(__FILE__) + "_" + intToStr(__LINE__));
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const char *sendBuf = (const char *)data;
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#ifdef __APPLE__
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bytesSent = ::send(sock, &sendBuf[totalBytesSent], dataSize - totalBytesSent, SO_NOSIGPIPE);
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#else
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bytesSent = ::send(sock, &sendBuf[totalBytesSent], dataSize - totalBytesSent, MSG_NOSIGNAL | MSG_DONTWAIT);
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//bytesSent = ::send(sock, &sendBuf[totalBytesSent], dataSize - totalBytesSent, MSG_NOSIGNAL | MSG_DONTWAIT);
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bytesSent = ::send(sock, &sendBuf[totalBytesSent], dataSize - totalBytesSent, MSG_NOSIGNAL);
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#endif
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if(bytesSent > 0) {
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totalBytesSent += bytesSent;
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@@ -1124,7 +1131,7 @@ int Socket::send(const void *data, int dataSize) {
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break;
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}
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//safeMutex.ReleaseLock();
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safeMutex.ReleaseLock();
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] retry send returned: %d\n",__FILE__,__FUNCTION__,__LINE__,bytesSent);
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}
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@@ -1169,9 +1176,9 @@ int Socket::receive(void *data, int dataSize) {
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ssize_t bytesReceived = 0;
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if(isSocketValid() == true) {
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MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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MutexSafeWrapper safeMutex(&dataSynchAccessorRead,string(__FILE__) + "_" + intToStr(__LINE__));
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bytesReceived = recv(sock, reinterpret_cast<char*>(data), dataSize, 0);
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//safeMutex.ReleaseLock();
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safeMutex.ReleaseLock();
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}
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if(bytesReceived < 0 && getLastSocketError() != PLATFORM_SOCKET_TRY_AGAIN) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"[%s::%s Line: %d] ERROR READING SOCKET DATA error while sending socket data, bytesSent = %d, error = %s\n",__FILE__,__FUNCTION__,__LINE__,bytesReceived,getLastSocketErrorFormattedText().c_str());
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@@ -1191,9 +1198,9 @@ int Socket::receive(void *data, int dataSize) {
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break;
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}
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else if(Socket::isReadable() == true) {
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MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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MutexSafeWrapper safeMutex(&dataSynchAccessorRead,string(__FILE__) + "_" + intToStr(__LINE__));
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bytesReceived = recv(sock, reinterpret_cast<char*>(data), dataSize, 0);
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//safeMutex.ReleaseLock();
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safeMutex.ReleaseLock();
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] #2 EAGAIN during receive, trying again returned: %d\n",__FILE__,__FUNCTION__,__LINE__,bytesReceived);
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}
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@@ -1221,12 +1228,13 @@ int Socket::peek(void *data, int dataSize,bool mustGetData) {
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//if(chrono.getMillis() > 1) printf("In [%s::%s Line: %d] action running for msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,(long long int)chrono.getMillis());
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//MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__) + "_" + intToStr(sock) + "_" + intToStr(dataSize));
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MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + string("_") + intToStr(__LINE__));
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static string mutexOwnerId = string(__FILE__) + string("_") + intToStr(__LINE__);
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MutexSafeWrapper safeMutex(&dataSynchAccessorRead,mutexOwnerId);
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//if(chrono.getMillis() > 1) printf("In [%s::%s Line: %d] action running for msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,(long long int)chrono.getMillis());
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err = recv(sock, reinterpret_cast<char*>(data), dataSize, MSG_PEEK);
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//safeMutex.ReleaseLock();
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safeMutex.ReleaseLock();
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if(chrono.getMillis() > 1) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] action running for msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,(long long int)chrono.getMillis());
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}
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@@ -1261,9 +1269,9 @@ int Socket::peek(void *data, int dataSize,bool mustGetData) {
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*/
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if(Socket::isReadable() == true) {
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//MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__) + "_" + intToStr(sock) + "_" + intToStr(dataSize));
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MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + string("_") + intToStr(__LINE__));
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MutexSafeWrapper safeMutex(&dataSynchAccessorRead,string(__FILE__) + string("_") + intToStr(__LINE__));
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err = recv(sock, reinterpret_cast<char*>(data), dataSize, MSG_PEEK);
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//safeMutex.ReleaseLock();
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safeMutex.ReleaseLock();
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if(chrono.getMillis() > 1) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] action running for msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,(long long int)chrono.getMillis());
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] #2 EAGAIN during peek, trying again returned: %d\n",__FILE__,__FUNCTION__,__LINE__,err);
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@@ -1329,85 +1337,52 @@ bool Socket::isReadable() {
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int i = 0;
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{
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MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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//MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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i= select((int)sock + 1, &set, NULL, NULL, &tv);
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//safeMutex.ReleaseLock();
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}
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if(i < 0) {
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//if(difftime(time(NULL),lastDebugEvent) >= 1) {
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// lastDebugEvent = time(NULL);
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//throwException("Error selecting socket");
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"[%s::%s] error while selecting socket data, err = %d, error = %s\n",__FILE__,__FUNCTION__,i,getLastSocketErrorFormattedText().c_str());
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//}
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}
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bool result = (i == 1);
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return result;
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return (i == 1);
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}
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bool Socket::isWritable(bool waitOnDelayedResponse) {
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bool Socket::isWritable() {
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if(isSocketValid() == false) return false;
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struct timeval tv;
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tv.tv_sec= 0;
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tv.tv_usec= 1;
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//tv.tv_usec= 1;
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tv.tv_usec= 0;
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fd_set set;
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FD_ZERO(&set);
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FD_SET(sock, &set);
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time_t maxElapsedCheck = time(NULL);
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const int MAX_CHECK_WAIT_SECONDS = 2;
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bool result = false;
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do {
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if(difftime(time(NULL),maxElapsedCheck) >= MAX_CHECK_WAIT_SECONDS) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"[%s::%s Line: %d] max timeout waited during writable check\n",__FILE__,__FUNCTION__,__LINE__);
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break;
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}
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int i = 0;
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{
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MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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//MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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i = select((int)sock + 1, NULL, &set, NULL, &tv);
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//safeMutex.ReleaseLock();
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}
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bool result = false;
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if(i < 0 ) {
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//if(difftime(time(NULL),lastDebugEvent) >= 1) {
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// lastDebugEvent = time(NULL);
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"[%s::%s Line: %d] error while selecting socket data, err = %d, error = %s\n",__FILE__,__FUNCTION__,__LINE__,i,getLastSocketErrorFormattedText().c_str());
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//}
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waitOnDelayedResponse = false;
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//throwException("Error selecting socket");
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}
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else if(i == 0) {
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//if(difftime(time(NULL),lastDebugEvent) >= 1) {
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// lastDebugEvent = time(NULL);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"[%s::%s Line: %d] TIMEOUT while selecting socket data, err = %d, error = %s\n",__FILE__,__FUNCTION__,__LINE__,i,getLastSocketErrorFormattedText().c_str());
|
||||
//}
|
||||
|
||||
if(waitOnDelayedResponse == false) {
|
||||
result = true;
|
||||
break;
|
||||
}
|
||||
//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"[%s::%s Line: %d] TIMEOUT while selecting socket data, err = %d, error = %s\n",__FILE__,__FUNCTION__,__LINE__,i,getLastSocketErrorFormattedText().c_str());
|
||||
}
|
||||
else {
|
||||
result = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if(isSocketValid() == false) return false;
|
||||
} while(waitOnDelayedResponse == true && result == false);
|
||||
|
||||
//return (i == 1 && FD_ISSET(sock, &set));
|
||||
return result;
|
||||
}
|
||||
|
||||
bool Socket::isConnected() {
|
||||
if(isSocketValid() == false) return false;
|
||||
|
||||
//if the socket is not writable then it is not conencted
|
||||
if(isWritable(false) == false) {
|
||||
if(isWritable() == false) {
|
||||
return false;
|
||||
}
|
||||
//if the socket is readable it is connected if we can read a byte from it
|
||||
@@ -1551,7 +1526,7 @@ void ClientSocket::connect(const Ip &ip, int port)
|
||||
FD_SET(sock, &myset);
|
||||
|
||||
{
|
||||
MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
|
||||
//MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
|
||||
err = select((int)sock + 1, NULL, &myset, NULL, &tv);
|
||||
//safeMutex.ReleaseLock();
|
||||
}
|
||||
@@ -1933,7 +1908,7 @@ Socket *ServerSocket::accept() {
|
||||
struct sockaddr_in cli_addr;
|
||||
socklen_t clilen = sizeof(cli_addr);
|
||||
char client_host[100]="";
|
||||
MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
|
||||
MutexSafeWrapper safeMutex(&dataSynchAccessorRead,string(__FILE__) + "_" + intToStr(__LINE__));
|
||||
PLATFORM_SOCKET newSock= ::accept(sock, (struct sockaddr *) &cli_addr, &clilen);
|
||||
safeMutex.ReleaseLock();
|
||||
|
||||
|
Reference in New Issue
Block a user