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- last minute bugfix for fog of war for observers
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@@ -1104,7 +1104,8 @@ void World::computeFow(int factionIdxToTick) {
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map.getSurfaceCell(i, j)->setExplored(k, true);
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const Vec2i pos(i,j);
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Vec2i surfPos= Map::toSurfCoords(pos);
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//Vec2i surfPos= Map::toSurfCoords(pos);
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Vec2i surfPos= pos;
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//compute max alpha
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float maxAlpha= 0.0f;
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