- added caching for computeVisibleQuad

- fixed bug when in chat mode and the deub view toggle key was intercepted
- added less than operators
This commit is contained in:
Mark Vejvoda
2010-07-29 05:24:51 +00:00
parent d8e41495d0
commit 8feaebb503
10 changed files with 83 additions and 41 deletions

View File

@@ -138,6 +138,22 @@ public:
p[3]/scalar);
}
bool operator <(const Quad2<T> &v) const {
if(p[0] < v.p[0]) {
return true;
}
if(p[1] < v.p[1]) {
return true;
}
if(p[2] < v.p[2]) {
return true;
}
if(p[3] < v.p[3]) {
return true;
}
return false;
}
Rect2<T> computeBoundingRect() const{
return Rect2i(
min(p[0].x, p[1].x),

View File

@@ -261,12 +261,16 @@ public:
}
Vec3<T> operator -=(const Vec3<T> &v){
x-=v.x;
x-=v.x;
y-=v.y;
z-=v.z;
return *this;
}
bool operator <(const Vec3<T> &v) const {
return x < v.x || (x == v.x && y < v.y) || (x == v.x && y == v.y && z < v.z);
}
Vec3<T> lerp(T t, const Vec3<T> &v) const{
return *this + (v - *this) * t;
}
@@ -455,6 +459,9 @@ public:
w-=w.z;
return *this;
}
bool operator <(const Vec4<T> &v) const {
return x < v.x || (x == v.x && y < v.y) || (x == v.x && y == v.y && z < v.z) || (x == v.x && y == v.y && z == v.z && w < v.w);
}
Vec4<T> lerp(T t, const Vec4<T> &v) const{
return *this + (v - *this) *t;