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- added caching for computeVisibleQuad
- fixed bug when in chat mode and the deub view toggle key was intercepted - added less than operators
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@@ -138,6 +138,22 @@ public:
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p[3]/scalar);
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}
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bool operator <(const Quad2<T> &v) const {
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if(p[0] < v.p[0]) {
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return true;
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}
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if(p[1] < v.p[1]) {
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return true;
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}
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if(p[2] < v.p[2]) {
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return true;
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}
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if(p[3] < v.p[3]) {
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return true;
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}
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return false;
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}
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Rect2<T> computeBoundingRect() const{
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return Rect2i(
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min(p[0].x, p[1].x),
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