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updated version number for release
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@@ -58,7 +58,7 @@ const char *folderDelimiter = "/";
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//int GameConstants::updateFps= 40;
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//int GameConstants::cameraFps= 100;
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const string g3dviewerVersionString= "v3.12-dev";
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const string g3dviewerVersionString= "v3.11.1";
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// Because g3d should always support alpha transparency
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string fileFormat = "png";
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