diff --git a/ChangeLog.md b/ChangeLog.md index 0a8888200..235a5a2de 100644 --- a/ChangeLog.md +++ b/ChangeLog.md @@ -5,20 +5,38 @@ This documents notable or significant changes to information about the game from which it was forked, please see the [MegaGlest home page](https://megaglest.org/). +## 2018-09-07 + +Upgrade [libircclient](https://sourceforge.net/projects/libircclient/) embedded library from 1.3 to 1.10/ +[view ChangeLog](https://github.com/ZetaGlest/zetaglest-source/commit/64cc6c3cb10c7fd6d97fa0af4a10b431100c58b0#diff-2a35002207d9e074987b668f273e598d) + +## 2018-09-05 + +* Special effects added to fading/vanishing corpses + +## 2018-09-04 + +* zoom-out restriction during network play removed +* added support for Windows 10 SDK + + ## 2018-09-03 -[203](https://github.com/ZetaGlest/zetaglest-source/issues/203) -Buildings will now still be built even units are in the way +* [[203]](https://github.com/ZetaGlest/zetaglest-source/issues/203) +Buildings will now still be built even when units are in the way + +## 2018-06-28 + +* [transparency of the alpha component of textures can now be set](https://zetaglest.github.io/docs/modelling/textures.html#Transparency)/ +[view patch](https://github.com/ZetaGlest/zetaglest-source/commit/b1760253fdb3e5b9b38c3bcf3d5f154044536b0c) ## 2018-06-10 -[80](https://github.com/ZetaGlest/zetaglest-source/issues/80) +* [[80]](https://github.com/ZetaGlest/zetaglest-source/issues/80) Double right-clicking now sends a move command instead of attack - -[#28](https://github.com/ZetaGlest/zetaglest-source/issues/28) +* [[#28]](https://github.com/ZetaGlest/zetaglest-source/issues/28) Maximum unit selection removed - -[#75](https://github.com/ZetaGlest/zetaglest-source/issues/75) +* [[#75]](https://github.com/ZetaGlest/zetaglest-source/issues/75) Size of attack and move icons increased ## 2018-05-16