- cleanup of cmake scripts and proper organizing of files

This commit is contained in:
SoftCoder
2014-01-21 23:21:56 -08:00
parent 9170d9c400
commit 92daccf963
36 changed files with 242 additions and 8548 deletions

View File

@@ -20,7 +20,8 @@ PACKAGE="$RELEASENAME-$VERSION.tar.xz"
CURRENTDIR="$(dirname $(readlink -f $0))"
#RELEASEDIR="$CURRENTDIR/release/$RELEASENAME-$VERSION/megaglest-$VERSION"
RELEASEDIR="$CURRENTDIR/release/$RELEASENAME-$VERSION"
PROJDIR="$CURRENTDIR/../../"
#PROJDIR="$CURRENTDIR/../../"
PROJDIR="$CURRENTDIR/"
echo "Creating binary package in $RELEASEDIR"
@@ -43,7 +44,7 @@ fi
cd $PROJDIR
mkdir -p "$RELEASEDIR/lib"
cd mk/linux
#cd mk/linux
[[ -d "lib" ]] && rm -rf "lib"
echo "building binary dependencies ..."
./makedeps_folder.sh megaglest
@@ -54,19 +55,19 @@ fi
# copy binary info
cd $PROJDIR
echo "copying binaries ..."
cp -r mk/linux/lib/* "$RELEASEDIR/lib"
cp mk/linux/*.ico "$RELEASEDIR/"
cp mk/linux/*.bmp "$RELEASEDIR/"
cp mk/linux/*.png "$RELEASEDIR/"
cp mk/linux/*.xpm "$RELEASEDIR/"
cp mk/linux/*.ini "$RELEASEDIR/"
cp mk/linux/megaglest "$RELEASEDIR/"
cp mk/linux/megaglest_editor "$RELEASEDIR/"
cp mk/linux/megaglest_g3dviewer "$RELEASEDIR/"
cp mk/linux/start_megaglest "$RELEASEDIR/"
cp mk/linux/start_megaglest_mapeditor "$RELEASEDIR/"
cp mk/linux/start_megaglest_g3dviewer "$RELEASEDIR/"
cp mk/linux/start_megaglest_gameserver "$RELEASEDIR/"
cp -r lib/* "$RELEASEDIR/lib"
cp *.ico "$RELEASEDIR/"
cp *.bmp "$RELEASEDIR/"
cp *.png "$RELEASEDIR/"
cp *.xpm "$RELEASEDIR/"
cp *.ini "$RELEASEDIR/"
cp megaglest "$RELEASEDIR/"
cp megaglest_editor "$RELEASEDIR/"
cp megaglest_g3dviewer "$RELEASEDIR/"
cp start_megaglest "$RELEASEDIR/"
cp start_megaglest_mapeditor "$RELEASEDIR/"
cp start_megaglest_g3dviewer "$RELEASEDIR/"
cp start_megaglest_gameserver "$RELEASEDIR/"
echo "creating $PACKAGE"
cd $CURRENTDIR