diff --git a/source/glest_game/menu/menu_state_masterserver.cpp b/source/glest_game/menu/menu_state_masterserver.cpp index f6869e1b3..7c435743b 100644 --- a/source/glest_game/menu/menu_state_masterserver.cpp +++ b/source/glest_game/menu/menu_state_masterserver.cpp @@ -785,8 +785,7 @@ namespace Glest { * enabled * ircClient->SendIRCCmdMessage(IRC_CHANNEL, " has left the lobby"); - */ - sleep(30); + sleep(30);*/ } cleanup(); diff --git a/source/glest_game/network/client_interface.cpp b/source/glest_game/network/client_interface.cpp index 17541aa54..aa0844299 100644 --- a/source/glest_game/network/client_interface.cpp +++ b/source/glest_game/network/client_interface.cpp @@ -1565,7 +1565,7 @@ namespace Glest { if (isConnected() == false) { if (SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork, "In [%s::%s] Line: %d\n", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__); - string sErr = "Error, Server has disconnected!"; + string sErr = "Error, server has disconnected!"; DisplayErrorMessage(sErr); if (SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork, "In [%s::%s] Line: %d\n", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__);