- some font bugfixes (use proper fonts in menus and also proper spacing in console)

This commit is contained in:
Mark Vejvoda
2011-06-28 00:51:13 +00:00
parent 6fdc8db138
commit 945c2aa66b
12 changed files with 48 additions and 3 deletions

View File

@@ -131,12 +131,14 @@ MenuStateConnectedGame::MenuStateConnectedGame(Program *program, MainMenu *mainM
labelInfo.init(30, networkHeadPos+30);
labelInfo.setText("");
labelInfo.setFont(CoreData::getInstance().getMenuFontBig());
labelInfo.setFont3D(CoreData::getInstance().getMenuFontBig3D());
timerLabelFlash = time(NULL);
labelDataSynchInfo.registerGraphicComponent(containerName,"labelDataSynchInfo");
labelDataSynchInfo.init(30, networkHeadPos-60);
labelDataSynchInfo.setText("");
labelDataSynchInfo.setFont(CoreData::getInstance().getMenuFontBig());
labelDataSynchInfo.setFont3D(CoreData::getInstance().getMenuFontBig3D());
//create
buttonDisconnect.registerGraphicComponent(containerName,"buttonDisconnect");
@@ -351,8 +353,11 @@ MenuStateConnectedGame::MenuStateConnectedGame(Program *program, MainMenu *mainM
labelTeam.setText(lang.get("Team"));
labelControl.setFont(CoreData::getInstance().getMenuFontBig());
labelControl.setFont3D(CoreData::getInstance().getMenuFontBig3D());
labelFaction.setFont(CoreData::getInstance().getMenuFontBig());
labelFaction.setFont3D(CoreData::getInstance().getMenuFontBig3D());
labelTeam.setFont(CoreData::getInstance().getMenuFontBig());
labelTeam.setFont3D(CoreData::getInstance().getMenuFontBig3D());
//texts
buttonDisconnect.setText(lang.get("Return"));