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https://github.com/glest/glest-source.git
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- removed d3d files which were deprecated long ago
- removed freetype-gl (the embedded library from code.google.com)
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@@ -77,7 +77,6 @@ const char *GAME_ARGS[] = {
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"--disable-vertex-interpolation",
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"--disable-sound",
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"--enable-legacyfonts",
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"--force-ftglfonts",
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"--resolution",
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"--colorbits",
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@@ -160,7 +159,6 @@ enum GAME_ARG_TYPE {
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GAME_ARG_DISABLE_VERTEX_INTERPOLATION,
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GAME_ARG_DISABLE_SOUND,
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GAME_ARG_ENABLE_LEGACYFONTS,
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GAME_ARG_FORCE_FTGLFONTS,
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GAME_ARG_USE_RESOLUTION,
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GAME_ARG_USE_COLORBITS,
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@@ -440,18 +438,6 @@ void printParameterHelp(const char *argv0, bool foundInvalidArgs) {
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printf("\n%s\t\tenables using the legacy font system.",GAME_ARGS[GAME_ARG_ENABLE_LEGACYFONTS]);
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printf("\n%s\t\tforces use of the FTGL font system.",GAME_ARGS[GAME_ARG_FORCE_FTGLFONTS]);
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// printf("\n%s=x\t\t\toverride video settings.",GAME_ARGS[GAME_ARG_USE_VIDEO_SETTINGS]);
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// printf("\n \t\tWhere x is a string with the following format:");
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// printf("\n \t\twidthxheightxcolorbitsxdepthbitsxfullscreen");
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// printf("\n \t\twhere * indicates not to replace the default value for the parameter");
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// printf("\n \t\tfullscreen has possible values of true, false, 1 or 0");
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// printf("\n \t\tand only the width and height parameters are required (the others are optional)");
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// printf("\n \t\texample: %s %s=1024x768x*x*",extractFileFromDirectoryPath(argv0).c_str(),GAME_ARGS[GAME_ARG_USE_VIDEO_SETTINGS]);
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// printf("\n \t\tsame result for: %s %s=1024x768",extractFileFromDirectoryPath(argv0).c_str(),GAME_ARGS[GAME_ARG_USE_VIDEO_SETTINGS]);
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// "================================================================================"
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printf("\n%s=x\t\t\toverride the video resolution.",GAME_ARGS[GAME_ARG_USE_RESOLUTION]);
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printf("\n \t\tWhere x is a string with the following format:");
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