diff --git a/source/glest_game/graphics/renderer.cpp b/source/glest_game/graphics/renderer.cpp index fcbfd0271..ff73541c9 100644 --- a/source/glest_game/graphics/renderer.cpp +++ b/source/glest_game/graphics/renderer.cpp @@ -458,7 +458,10 @@ void Renderer::renderParticleManager(ResourceScope rs){ } void Renderer::swapBuffers(){ + //glFlush(); // should not be required - http://www.opengl.org/wiki/Common_Mistakes + glFlush(); // <--- this might actually be needed for better Render performance??? + GraphicsInterface::getInstance().getCurrentContext()->swapBuffers(); }