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Updated debug logic to use a debug class to better control debug logging and centralize the control of it.
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@@ -59,9 +59,6 @@ public:
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Socket();
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~Socket();
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static bool enableDebugText;
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static bool enableNetworkDebugInfo;
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// Int lookup is socket fd while bool result is whether or not that socket was signalled for reading
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static bool hasDataToRead(std::map<int,bool> &socketTriggeredList);
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static bool hasDataToRead(int socket);
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