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- more bugfixes related to ftp and firewall handling
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@@ -1141,6 +1141,12 @@ bool ServerInterface::launchGame(const GameSettings* gameSettings) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] needToRepublishToMasterserver = %d\n",__FILE__,__FUNCTION__,__LINE__,needToRepublishToMasterserver);
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}
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if(ftpServer != NULL) {
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ftpServer->shutdownAndWait();
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delete ftpServer;
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ftpServer = NULL;
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}
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}
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s] Line: %d\n",__FILE__,__FUNCTION__,__LINE__);
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