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- a few more logging entries for future debugging needs
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@@ -94,7 +94,7 @@ GameNetworkInterface* NetworkManager::getGameNetworkInterface(bool throwErrorOnN
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}
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ServerInterface* NetworkManager::getServerInterface(bool throwErrorOnNull) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] this->networkRole = %d gameNetworkInterface [%p]\n",__FILE__,__FUNCTION__,__LINE__,this->networkRole,gameNetworkInterface);
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//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] this->networkRole = %d gameNetworkInterface [%p]\n",__FILE__,__FUNCTION__,__LINE__,this->networkRole,gameNetworkInterface);
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//printf("==========] GET gameNetworkInterface (server) [%p]\n",gameNetworkInterface);
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if(throwErrorOnNull) {
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