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- attempt to see if this fixes thread locking performance issues in windows
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@@ -1703,7 +1703,7 @@ bool Socket::isReadable(bool lockMutex) {
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MutexSafeWrapper safeMutex(NULL,CODE_AT_LINE);
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if(lockMutex == true) {
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safeMutex.setMutex(dataSynchAccessorRead,CODE_AT_LINE);
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//safeMutex.setMutex(dataSynchAccessorRead,CODE_AT_LINE);
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}
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if(isSocketValid() == false) return false;
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