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https://github.com/glest/glest-source.git
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- added a new commandline command to create data archives for network xfer for techtrees and tilesets:
megaglest --create-data-archives=all
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5db18c76f4
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a300621415
@ -35,6 +35,9 @@ FileArchiveExtension=.7z
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FileArchiveExtractCommand=7z
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FileArchiveExtractCommandParameters=x -o{outputpath} {archivename}
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FileArchiveExtractCommandSuccessResult=0
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FileArchiveCompressCommand=7z
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FileArchiveCompressCommandParameters=a -r {archivename} {archivefiles}
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FileArchiveCompressCommandSuccessResult=0
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Filter=Bilinear
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FilterMaxAnisotropy=1
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FirstTime=false
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@ -2142,11 +2142,20 @@ void runTechValidationForPath(string techPath, string techName,
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replaceAll(file, "//", "/");
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replaceAll(file, "\\\\", "\\");
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// ignore loading screen, preview screen and hud
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if( file.find(GameConstants::LOADING_SCREEN_FILE) != string::npos ||
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file.find(GameConstants::PREVIEW_SCREEN_FILE) != string::npos ||
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file.find(GameConstants::HUD_SCREEN_FILE) != string::npos) {
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continue;
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}
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// ignore commondata since we are not loading all factions
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if(filteredFactionList.size() > 0) {
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if( file.find("/commondata/") != string::npos) {
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continue;
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}
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}
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if(file.find("/factions/") != string::npos) {
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bool includeFaction = false;
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for ( set<string>::iterator it = factions.begin(); it != factions.end(); ++it ) {
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@ -3594,10 +3603,11 @@ int glestMain(int argc, char** argv) {
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_VALIDATE_TILESET]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_TRANSLATE_TECHTREES]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_MAPS]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_TECHTRESS]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_SCENARIOS]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_TILESETS]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_TUTORIALS]) == true) {
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_TECHTRESS]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_SCENARIOS]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_TILESETS]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_TUTORIALS]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_CREATE_DATA_ARCHIVES]) == true) {
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haveSpecialOutputCommandLineOption = true;
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}
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@ -3720,10 +3730,11 @@ int glestMain(int argc, char** argv) {
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_VALIDATE_TILESET]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_TRANSLATE_TECHTREES]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_MAPS]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_TECHTRESS]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_SCENARIOS]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_TILESETS]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_TUTORIALS]) == true) {
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_TECHTRESS]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_SCENARIOS]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_TILESETS]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_TUTORIALS]) == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_CREATE_DATA_ARCHIVES]) == true) {
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VideoPlayer::setDisabled(true);
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}
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@ -3781,7 +3792,8 @@ int glestMain(int argc, char** argv) {
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_TECHTRESS]) == false &&
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_SCENARIOS]) == false &&
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_TILESETS]) == false &&
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_TUTORIALS]) == false) {
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_LIST_TUTORIALS]) == false &&
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_CREATE_DATA_ARCHIVES]) == false) {
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return 0;
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}
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@ -4402,6 +4414,143 @@ int glestMain(int argc, char** argv) {
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}
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}
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if(hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_CREATE_DATA_ARCHIVES]) == true) {
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int foundParamIndIndex = -1;
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hasCommandArgument(argc, argv,string(GAME_ARGS[GAME_ARG_CREATE_DATA_ARCHIVES]) + string("="),&foundParamIndIndex);
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if(foundParamIndIndex < 0) {
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hasCommandArgument(argc, argv,string(GAME_ARGS[GAME_ARG_CREATE_DATA_ARCHIVES]),&foundParamIndIndex);
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}
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string paramValue = argv[foundParamIndIndex];
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vector<string> paramPartTokens;
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Tokenize(paramValue,paramPartTokens,"=");
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if(paramPartTokens.size() >= 2 && paramPartTokens[1].length() > 0) {
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string compress_item = paramPartTokens[1];
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string fileArchiveExtension = config.getString("FileArchiveExtension","");
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string fileArchiveCompressCommand = config.getString("FileArchiveCompressCommand","");
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string fileArchiveCompressCommandParameters = config.getString("FileArchiveCompressCommandParameters","");
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int32 fileArchiveCompressCommandSuccessResult = config.getInt("FileArchiveCompressCommandSuccessResult","0");
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int typesSelected = 0;
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if(compress_item == "techtrees" || compress_item == "all") {
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typesSelected++;
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vector<string> pathList = config.getPathListForType(ptTechs,"");
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vector<string> results;
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findDirs(pathList, results);
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printf("Techtrees found:\n===========================================\n");
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for(unsigned int i = 0; i < results.size(); ++i) {
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string name = results[i];
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for(unsigned int j = 0; j < pathList.size(); ++j) {
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string techPath = pathList[j];
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if(techPath != "") {
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endPathWithSlash(techPath);
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}
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vector<string> results2;
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findDirs(techPath + name + "/factions", results2, false,true);
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if(results2.empty() == false) {
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string downloadArchive = techPath + name + ".7z";
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//printf("Test downloadArchive [%s]\n",downloadArchive.c_str());
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if(fileExists(downloadArchive) == true) {
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bool removed = removeFile(downloadArchive);
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if(removed == false) {
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printf("Error could not remove old file: [%s]\n",downloadArchive.c_str());
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}
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}
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string compressCmd = getFullFileArchiveCompressCommand(
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fileArchiveCompressCommand,
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fileArchiveCompressCommandParameters,
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downloadArchive,techPath + name );
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printf("Running compression command: %s\n",compressCmd.c_str());
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if(executeShellCommand(compressCmd,fileArchiveCompressCommandSuccessResult) == false) {
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printf("Error could not create new file: [%s]\n",downloadArchive.c_str());
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}
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if(fileExists(downloadArchive) == true) {
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off_t fileSize = getFileSize(downloadArchive);
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// convert to MB
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double megaBytes = ((double)fileSize / 1048576.0);
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printf("%s [download archive %.2fMB]\n",name.c_str(),megaBytes);
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}
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}
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}
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}
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printf("===========================================\nTotal: " MG_SIZE_T_SPECIFIER "\n",results.size());
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}
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if(compress_item == "tilesets" || compress_item == "all") {
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typesSelected++;
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vector<string> pathList = config.getPathListForType(ptTilesets,"");
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vector<string> results;
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findDirs(pathList, results);
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printf("Tilesets found:\n===========================================\n");
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for(unsigned int i = 0; i < results.size(); ++i) {
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string name = results[i];
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for(unsigned int j = 0; j < pathList.size(); ++j) {
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string tilesetPath = pathList[j];
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if(tilesetPath != "") {
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endPathWithSlash(tilesetPath);
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}
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if(fileExists(tilesetPath + name + "/" + name + ".xml") == true) {
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string downloadArchive = tilesetPath + name + ".7z";
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//printf("Test downloadArchive [%s]\n",downloadArchive.c_str());
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if(fileExists(downloadArchive) == true) {
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bool removed = removeFile(downloadArchive);
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if(removed == false) {
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printf("Error could not remove old file: [%s]\n",downloadArchive.c_str());
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}
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}
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string compressCmd = getFullFileArchiveCompressCommand(
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fileArchiveCompressCommand,
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fileArchiveCompressCommandParameters,
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downloadArchive,tilesetPath + name );
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printf("Running compression command: %s\n",compressCmd.c_str());
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if(executeShellCommand(compressCmd,fileArchiveCompressCommandSuccessResult) == false) {
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printf("Error could not create new file: [%s]\n",downloadArchive.c_str());
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}
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if(fileExists(downloadArchive) == true) {
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off_t fileSize = getFileSize(downloadArchive);
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// convert to MB
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double megaBytes = ((double)fileSize / 1048576.0);
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printf("%s [download archive %.2fMB]\n",name.c_str(),megaBytes);
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}
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break;
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}
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}
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}
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printf("===========================================\nTotal: " MG_SIZE_T_SPECIFIER "\n",results.size());
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}
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if(typesSelected == 0) {
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printf("Compress item [%s] is not valid!\n",compress_item.c_str());
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return 1;
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}
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return 0;
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}
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else {
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printf("\nInvalid missing map specified on commandline [%s] value [%s]\n\n",argv[foundParamIndIndex],(paramPartTokens.size() >= 2 ? paramPartTokens[1].c_str() : NULL));
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//printParameterHelp(argv[0],false);
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return 1;
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}
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}
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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if(hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_SHOW_MAP_CRC]) == true) {
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@ -291,6 +291,9 @@ inline string trim (const string & s, const string & t = SPACES) {
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string getFullFileArchiveExtractCommand(string fileArchiveExtractCommand,
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string fileArchiveExtractCommandParameters, string outputpath, string archivename);
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string getFullFileArchiveCompressCommand(string fileArchiveCompressCommand,
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string fileArchiveCompressCommandParameters, string archivename, string archivefiles);
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bool executeShellCommand(string cmd,int expectedResult=IGNORE_CMD_RESULT_VALUE,ShellCommandOutputCallbackInterface *cb=NULL);
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string executable_path(string exeName,bool includeExeNameInPath=false);
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@ -93,6 +93,8 @@ const char *GAME_ARGS[] = {
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"--debug-network-packets",
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"--enable-new-protocol",
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"--create-data-archives",
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"--verbose"
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};
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@ -171,6 +173,8 @@ enum GAME_ARG_TYPE {
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GAME_ARG_DEBUG_NETWORK_PACKETS,
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GAME_ARG_ENABLE_NEW_PROTOCOL,
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GAME_ARG_CREATE_DATA_ARCHIVES,
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GAME_ARG_VERBOSE_MODE,
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GAME_ARG_END
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@ -477,6 +481,11 @@ void printParameterHelp(const char *argv0, bool foundInvalidArgs) {
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printf("\n%s\t\tdisables opengl capability checks (for corrupt or flaky video drivers).",GAME_ARGS[GAME_ARG_DISABLE_OPENGL_CAPS_CHECK]);
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printf("\n%s=x\t\t\tcompress selected game data into archives for network sharing.",GAME_ARGS[GAME_ARG_CREATE_DATA_ARCHIVES]);
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printf("\n \t\tWhere x is one of the following data items to compress.");
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printf("\n \t\ttechtrees, tilesets or all.");
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printf("\n \t\texample: %s %s=all",extractFileFromDirectoryPath(argv0).c_str(),GAME_ARGS[GAME_ARG_CREATE_DATA_ARCHIVES]);
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printf("\n%s\t\t\tdisplays verbose information in the console.",GAME_ARGS[GAME_ARG_VERBOSE_MODE]);
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printf("\n\n");
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@ -2005,6 +2005,30 @@ string getFullFileArchiveExtractCommand(string fileArchiveExtractCommand,
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return result;
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}
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string getFullFileArchiveCompressCommand(string fileArchiveCompressCommand,
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string fileArchiveCompressCommandParameters,
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string archivename, string archivefiles) {
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string parsedArchivename = archivename;
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string parsedArchivefiles = archivefiles;
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// This is required for execution on win32
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#if defined(WIN32)
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replaceAll(parsedArchivename, "\\\\", "\\");
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replaceAll(parsedArchivename, "/", "\\");
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replaceAll(parsedArchivefiles, "\\\\", "\\");
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replaceAll(parsedArchivefiles, "/", "\\");
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#endif
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string result = fileArchiveCompressCommand;
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result += " ";
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string args = replaceAll(fileArchiveCompressCommandParameters, "{archivename}", parsedArchivename);
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args = replaceAll(args, "{archivefiles}", parsedArchivefiles);
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result += args;
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return result;
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}
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bool executeShellCommand(string cmd, int expectedResult, ShellCommandOutputCallbackInterface *cb) {
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bool result = false;
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"About to run [%s]", cmd.c_str());
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