diff --git a/source/glest_game/world/world.cpp b/source/glest_game/world/world.cpp index 549f95d73..01c759e2f 100644 --- a/source/glest_game/world/world.cpp +++ b/source/glest_game/world/world.cpp @@ -276,7 +276,7 @@ void World::updateAllFactionUnits() { // Prioritize grouped command units so closest units to target go first // units Config &config= Config::getInstance(); - bool sortedUnitsAllowed = config.getBool("AllowGroupedUnitCommands","true"); + bool sortedUnitsAllowed = config.getBool("AllowGroupedUnitCommands","false"); std::map > unitsInFactionsSorted; int factionCount = getFactionCount();