From a6e263134d65eb8b697dbd19c3783790bacb8988 Mon Sep 17 00:00:00 2001 From: MathuSum Mut Date: Sat, 5 May 2018 15:41:16 +0200 Subject: [PATCH] Updated Windows Readme --- mk/windows/README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mk/windows/README.md b/mk/windows/README.md index b826375ec..f2ea2d79b 100644 --- a/mk/windows/README.md +++ b/mk/windows/README.md @@ -35,7 +35,7 @@ To be able to run ZetaGlest from within Visual Studio using the debugger, you ne Do this also for `g3d_viewer` and `map_editor`. Configuration in Visual Studio **must be left as `Release`**, and it must match the project architecture as otherwise it won't compile. The settings involved are the following: -[Imgur](https://i.imgur.com/UFURP4x.png) +![VS Image](https://i.imgur.com/UFURP4x.png) Although the configuration *must be set as `Release`*, one can still use debugging options by making the following changes in the project properties: